Gamification in Education: A Systematic Mapping Study D Dicheva, C Dichev, G Agre, G Angelova Educational Technology & Society 18 (3), 75–88, 2015 | 3068 | 2015 |
Gamifying education: what is known, what is believed and what remains uncertain: a critical review C Dichev, D Dicheva International journal of educational technology in higher education 14, 1-36, 2017 | 1835 | 2017 |
The new challenges for e-learning: The educational semantic web L Aroyo, D Dicheva Journal of Educational Technology & Society 7 (4), 59-69, 2004 | 369 | 2004 |
From gamification to gameful design and gameful experience in learning C Dichev, D Dicheva, G Angelova, G Agre Cybernetics and information technologies 14 (4), 80-100, 2014 | 283 | 2014 |
TM4L: Creating and browsing educational topic maps D Dicheva, C Dichev British Journal of Educational Technology 37 (3), 391-404, 2006 | 170 | 2006 |
Ontological technologies for user modelling S Sosnovsky, D Dicheva International Journal of Metadata, Semantics and Ontologies 5 (1), 32-71, 2010 | 153 | 2010 |
Gamification in education: Where are we in 2015? D Dicheva, C Dichev E-learn: World conference on E-learning in corporate, government, healthcare …, 2015 | 140 | 2015 |
Ontological web portal for educational ontologies D Dicheva, S Sosnovsky, T Gavrilova, P Brusilovsky SW-EL’05: Applications of Semantic Web Technologies for E-Learning 19, 2005 | 115 | 2005 |
Ontological support for web courseware authoring L Aroyo, D Dicheva, A Cristea Intelligent Tutoring Systems: 6th International Conference, ITS 2002 …, 2002 | 112 | 2002 |
Gamifying learning for learners C Dichev, D Dicheva, K Irwin International Journal of Educational Technology in Higher Education 17, 1-14, 2020 | 79 | 2020 |
AIMS: Learning and teaching support for WWW-based education L Aroyo, D Dicheva International Journal of Continuing Engineering Education and Life Long …, 2001 | 78 | 2001 |
Towards data science literacy C Dichev, D Dicheva Procedia Computer Science 108, 2151-2160, 2017 | 77 | 2017 |
Ontologies and semantic web for e-learning D Dicheva Handbook on information technologies for education and training, 47-65, 2008 | 77 | 2008 |
A course gamification platform supporting student motivation and engagement D Dicheva, K Irwin, C Dichev, S Talasila 2014 International Conference on Web and Open Access to Learning (ICWOAL), 1-4, 2014 | 72 | 2014 |
Authoring educational topic maps: can we make it easier? D Dicheva, C Dichev Fifth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2005 | 70 | 2005 |
OneUp: Supporting practical and experimental gamification of learning D Dicheva, K Irwin, C Dichev International Journal of Serious Games 5 (3), 5-21, 2018 | 61 | 2018 |
Visualizing topic maps for e-learning D Dicheva, C Dichev, D Wang Fifth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2005 | 56 | 2005 |
Using topic maps for web-based education C Dichev, D Dicheva, L Aroyo Advanced Technology for Learning 1 (1), 1-7, 2004 | 56 | 2004 |
Active learning through game play in a data structures course D Dicheva, A Hodge Proceedings of the 49th ACM Technical Symposium on Computer Science …, 2018 | 54 | 2018 |
Open educational resources in computer science teaching C Dichev, D Dicheva Proceedings of the 43rd ACM technical symposium on Computer Science …, 2012 | 54 | 2012 |