Rob van Roy
Rob van Roy
Researcher, Mintlab, KU Leuven - imec
Verified email at soc.kuleuven.be
Title
Cited by
Cited by
Year
“TV no longer commands our full attention”: Effects of second-screen viewing and task relevance on cognitive load and learning from news
A Van Cauwenberge, G Schaap, R Van Roy
Computers in Human Behavior 38, 100-109, 2014
1312014
Need-supporting gamification in education: An assessment of motivational effects over time
R van Roy, B Zaman
Computers & Education, 2018
482018
Why Gamification Fails in Education and How to Make It Successful: Introducing Nine Gamification Heuristics Based on Self-Determination Theory
R van Roy, B Zaman
Serious Games and Edutainment Applications, 485-509, 2017
452017
Unravelling the Ambivalent Motivational Power of Gamification: A Basic Psychological Needs Perspective
R van Roy, B Zaman
International Journal of Human-Computer Studies, 2018
322018
Moving beyond the effectiveness of gamification
R van Roy, B Zaman
Gamification Workshop, CHI 15, 2015
212015
Collecting Pokémon or Receiving Rewards? How People Functionalise Badges in Gamified Online Learning Environments in the Wild
R van Roy, S Deterding, B Zaman
International Journal of Human-Computer Studies, 2018
162018
Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments
A Knutas, R van Roy, T Hynninen, M Granato, J Kasurinen, J Ikonen
on CEUR in Proceedings of GHItaly, 2017
132017
Uses and Gratifications of Initiating Use of Gamified Learning Platforms
R van Roy, S Deterding, B Zaman
Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing …, 2018
122018
The inclusion or exclusion of teaching staff in a gamified system: an example of the need to personalize
R van Roy, B Zaman
Workshop on Personalization in Serious and Persuasive Games and Gamified …, 2015
72015
Online Appendix for" Profile-Based Algorithm for Personalized Gamification in Computer-Supported Collaborative Learning Environments"
A Knutas, R van Roy, T Hynninen, M Granato, J Kasurinen, J Ikonen
Zenodo, 2017
22017
Gamification in the Wild: Evaluating a Gamified Learning Platform
R van Roy, S Deterding, B Zaman
22017
Autonomously Motivating Gamification in Education: an Explorative Study
R van Roy, B Zaman
12017
Unravelling the Motivational Power of Gamification
R van Roy, B Zaman
2018
Turning Gamification Inside Out: Exploring the Negative Consequences of Using a Digital Gamified Learning Platform
R van Roy, S Santens, J Derboven, B Zaman
2018
Looking at Gamification in Education through a Motivational Lens: an Explorative Study
R van Roy, B Zaman
2016
Leven met spelletjes: hoe game-elementen ons beďnvloeden
R van Roy, B Zaman
2015
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Articles 1–16