Evan Barba
System and method for monitoring viewer attention with respect to a display and determining associated charges
JA Tunick, TL Rizzaro, E Barba, K Huang
US Patent App. 11/975,834, 2008
Chores Are Fun: Understanding Social Play in Board Games for Digital Tabletop Game Design.
Y Xu, E Barba, I Radu, M Gandy, B MacIntyre
digra conference, 2011
BragFish: exploring physical and social interaction in co-located handheld augmented reality games
Y Xu, M Gandy, S Deen, B Schrank, K Spreen, M Gorbsky, T White, ...
Proceedings of the 2008 international conference on advances in computer …, 2008
Here we are! Where are we? Locating mixed reality in the age of the smartphone
E Barba, B MacIntyre, ED Mynatt
Proceedings of the IEEE 100 (4), 929-936, 2012
Pre-patterns for designing embodied interactions in handheld augmented reality games
Y Xu, E Barba, I Radu, M Gandy, R Shemaka, B Schrank, B MacIntyre, ...
2011 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2011
Young children’s mathematical learning from intelligent characters
SL Calvert, MM Putnam, NR Aguiar, RM Ryan, CA Wright, YHA Liu, ...
Child development 91 (5), 1491-1508, 2020
A scale model of mixed reality
E Barba, B MacIntyre
Proceedings of the 8th ACM Conference on Creativity and Cognition, 117-126, 2011
Tangible media approaches to introductory computer science
E Barba, S Chancellor
Proceedings of the 2015 ACM Conference on Innovation and Technology in …, 2015
Continuous control paradigms for direct brain interfaces
M Moore Jackson, R Mappus, E Barba, S Hussein, G Venkatesh, ...
Human-Computer Interaction. Novel Interaction Methods and Techniques: 13th …, 2009
Thinking inside the box: making meaning in a handheld AR experience
E Barba, B MacIntyre, R Rouse, J Bolter
2010 IEEE International Symposium on Mixed and Augmented Reality-Arts, Media …, 2010
A primer on spatial scale and its application to mixed reality
E Barba, RZ Marroquin
2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2017
Design for emerging media: how MR designers think about storytelling, process, and defining the field
R Rouse, E Barba
Interactive Storytelling: 10th International Conference on Interactive …, 2017
Cultural change in the twenty-first century shop class
E Barba
Design Issues 31 (4), 79-90, 2015
Three reasons why the future is in the making
E Barba
Science, Technology, & Human Values 40 (4), 638-650, 2015
Lessons from a class on handheld augmented reality game design
E Barba, Y Xu, B Maclntyre, T Tseng
Proceedings of the 4th international conference on foundations of digital …, 2009
Hawkins, Yukiko Hirabayashi, Wolfgang Knorr, Christopher M. Little, Kerry Emanuel, Justin Sheffield, Jonathan A. Patz, and Cynthia L. Hunter. 2018. Broad threat to humanity …
C Mora, D Spirandelli, EC Franklin, J Lynham, MB Kantar, W Miles, ...
Nature Climate Change 8, 1062-1071, 0
Toward a language of mixed reality in the continuity style
E Barba
Convergence 20 (1), 41-54, 2014
Cognitive point of view in recursive design
E Barba
She Ji: The Journal of Design, Economics, and Innovation 5 (2), 147-162, 2019
Mirror worlds: experimenting with heterogeneous AR
A Hill, E Barba, B MacIntyre, M Gandy, B Davidson
2011 International Symposium on Ubiquitous Virtual Reality, 9-12, 2011
Intelligent media characters: Social meaningfulness and social contingency for teaching young children mathematics
SL Calvert, MM Putnam, N Aguiar, C Wright, A Liu, M Frolich, E Barba
American Psychological Association Conference on Technology, Mind, & Society …, 2018
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Artikkelit 1–20