Bruce H. Thomas
Bruce H. Thomas
Director: Aust. Res. Cen. for Interactive and Virtual Environments, University of South Australia
Verified email at - Homepage
Cited by
Cited by
ARQuake: An outdoor/indoor augmented reality first person application
B Thomas, B Close, J Donoghue, J Squires, P De Bondi, M Morris, ...
Digest of Papers. Fourth International Symposium on Wearable Computers, 139-146, 2000
ARQuake: the outdoor augmented reality gaming system
W Piekarski, B Thomas
Communications of the ACM 45 (1), 36-38, 2002
The efficacy of playing a virtual reality game in modulating pain for children with acute burn injuries: a randomized controlled trial [ISRCTN87413556]
DA Das, KA Grimmer, AL Sparnon, SE McRae, BH Thomas
BMC pediatrics 5 (1), 1-10, 2005
Emerging technologies of augmented reality: interfaces and design
BHT M Haller, M Billinghurst
Igi Global, 2007
First person indoor/outdoor augmented reality application: ARQuake
B Thomas, B Close, J Donoghue, J Squires, P De Bondi, W Piekarski
Personal and Ubiquitous Computing 6 (1), 75-86, 2002
A wearable computer system with augmented reality to support terrestrial navigation
B Thomas, V Demczuk, W Piekarski, D Hepworth, B Gunther
Digest of Papers. Second International Symposium on Wearable Computers (Cat …, 1998
Tinmith-metro: New outdoor techniques for creating city models with an augmented reality wearable computer
W Piekarski, BH Thomas
Proceedings Fifth International Symposium on Wearable Computers, 31-38, 2001
Improving spatial perception for augmented reality x-ray vision
B Avery, C Sandor, BH Thomas
2009 IEEE Virtual Reality Conference, 79-82, 2009
Integrating virtual and augmented realities in an outdoor application
W Piekarski, B Gunther, B Thomas
Proceedings 2nd IEEE and ACM International Workshop on Augmented Reality …, 1999
An object-oriented software architecture for 3D mixed reality applications
W Piekarski, BH Thomas
The Second IEEE and ACM International Symposium on Mixed and Augmented …, 2003
Interactive augmented reality techniques for construction at a distance of 3D geometry
W Piekarski, BH Thomas
Proceedings of the workshop on Virtual environments 2003, 19-28, 2003
Immersive Collaborative Analysis of Network Connectivity: CAVE-style or Head-Mounted Display?
M Cordeil, T Dwyer, K Klein, B Laha, K Marriot, BH Thomas
IEEE Transactions on Visualization and Computer Graphics, 2016
Virtual reality as a pediatric pain modulation technique: a case study
E Steele, K Grimmer, B Thomas, B Mulley, I Fulton, H Hoffman
Cyberpsychology & Behavior 6 (6), 633-638, 2003
A survey of visual mixed and augmented reality gaming
BH Thomas
Computers in Entertainment (CIE) 10 (3), 3, 2012
Using augmented reality to visualise architecture designs in an outdoor environment
B Thomas, W Piekarski, B Gunther
International Journal of Design Computing Special Issue on Design Computing …, 1999
Glove based user interaction techniques for augmented reality in an outdoor environment
BH Thomas, W Piekarski
Virtual Reality 6 (3), 167-180, 2002
Measuring ARTootKit accuracy in long distance tracking experiments
P Malbezin, W Piekarski, BH Thomas
The First IEEE International Workshop Agumented Reality Toolkit,, 2 pp., 2002
Developing a location based tourist guide application
T Simcock, SP Hillenbrand, BH Thomas
Proceedings of the Australasian information security workshop conference on …, 2003
Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users
A Stafford, W Piekarski, BH Thomas
2006 IEEE/ACM International Symposium on Mixed and Augmented Reality, 165-172, 2006
Applying cartoon animation techniques to graphical user interfaces
BH Thomas, P Calder
ACM Transactions on Computer-Human Interaction (TOCHI) 8 (3), 198-222, 2001
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