Seuraa
Akihiro Kishimoto
Akihiro Kishimoto
NVIDIA
Vahvistettu sähköpostiosoite verkkotunnuksessa is.titech.ac.jp
Nimike
Viittaukset
Viittaukset
Vuosi
Checkers is solved
J Schaeffer, N Burch, Y Bjornsson, A Kishimoto, M Muller, R Lake, P Lu, ...
science 317 (5844), 1518-1522, 2007
6682007
A Lagrangian decomposition approach for the pump scheduling problem in water networks
B Ghaddar, J Naoum-Sawaya, A Kishimoto, N Taheri, B Eck
European Journal of Operational Research 241 (2), 490-501, 2015
1362015
On the complexity of quantum circuit compilation
A Botea, A Kishimoto, R Marinescu
Proceedings of the International Symposium on Combinatorial Search 9 (1 …, 2018
1182018
Scalable, parallel best-first search for optimal sequential planning
A Kishimoto, A Fukunaga, A Botea
Proceedings of the International Conference on Automated Planning and …, 2009
1002009
Distribution loss minimization with guaranteed error bound
T Inoue, K Takano, T Watanabe, J Kawahara, R Yoshinaka, A Kishimoto, ...
IEEE Transactions on Smart Grid 5 (1), 102-111, 2014
912014
Solving checkers
J Schaeffer, Y Björnsson, N Burch, A Kishimoto, R Lake, P Lu, S Sutphen
Proceedings of the 19th international joint conference on Artificial …, 2005
892005
Game-tree search using proof numbers: The first twenty years
A Kishimoto, MHM Winands, M Müller, JT Saito
ICGA journal 35 (3), 131-156, 2012
662012
Simultaneously searching with multiple settings: An alternative to parameter tuning for suboptimal single-agent search algorithms
R Valenzano, N Sturtevant, J Schaeffer, K Buro, A Kishimoto
Proceedings of the International Conference on Automated Planning and …, 2010
652010
Incremental search based multi-modal journey planning
A Botea, E Daly, A Kishimoto
US Patent 11,158,010, 2021
602021
Evaluation of a simple, scalable, parallel best-first search strategy
A Kishimoto, A Fukunaga, A Botea
Artificial Intelligence 195, 222-248, 2013
602013
A general solution to the graph history interaction problem
A Kishimoto, M Müller
Proceedings of the 19th national conference on Artifical intelligence, 644-649, 2004
572004
Scalable distributed monte-carlo tree search
K Yoshizoe, A Kishimoto, T Kaneko, H Yoshimoto, Y Ishikawa
Proceedings of the International Symposium on Combinatorial Search 2 (1 …, 2011
562011
Depth-first proof-number search with heuristic edge cost and application to chemical synthesis planning
A Kishimoto, B Buesser, B Chen, A Botea
Advances in Neural Information Processing Systems 32, 2019
552019
Evaluating root parallelization in Go
Y Soejima, A Kishimoto, O Watanabe
IEEE Transactions on Computational Intelligence and AI in Games 2 (4), 278-287, 2010
512010
Df-pn in Go: An application to the one-eye problem
A Kishimoto, M Müller
Advances in Computer Games: Many Games, Many Challenges, 125-141, 2004
512004
Lambda Depth-First Proof Number Search and Its Application to Go.
K Yoshizoe, A Kishimoto, M Müller
IJCAI, 2404-2409, 2007
472007
A Novel Technique for Avoiding Plateaus of Greedy Best-First Search in Satisficing Planning
T Imai, A Kishimoto
Proceedings of the AAAI Conference on Artificial Intelligence 25 (1), 985-991, 2011
462011
Search versus knowledge for solving life and death problems in Go
A Kishimoto, M Müller
AAAI, 1374-1379, 2005
452005
Correct and efficient search algorithms in the presence of repetitions
A Kishimoto
432005
Monte Carlo Go has a way to go
H Yoshimoto, K Yoshizoe, T Kaneko, A Kishimoto, K Taura
AAAI 6, 1070-1075, 2006
332006
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Artikkelit 1–20