Eduardo  H Calvillo Gámez
Eduardo H Calvillo Gámez
Independent Researcher
Verified email at mezcaldigital.com - Homepage
Title
Cited by
Cited by
Year
Assessing the core elements of the gaming experience
EH Calvillo-Gámez, P Cairns, AL Cox
Game user experience evaluation, 37-62, 2015
2362015
The TAC paradigm: specifying tangible user interfaces
O Shaer, N Leland, EH Calvillo-Gamez, RJK Jacob
Personal and Ubiquitous Computing 8 (5), 359-369, 2004
1802004
Pulling the strings: A theory of puppetry for the gaming experience
EH Calvillo-Gámez, P Cairns
322008
On the Core Elements of the Experience of Playing Video Games
EHC Gámez
University College London, UK, 2009
262009
From the gaming experience to the wider user experience
EHC Gámez, P Cairns, AL Cox
People and Computers XXIII Celebrating People and Technology, 520-523, 2009
252009
The TAC paradigm: unified conceptual framework to represent Tangible User Interfaces
EH Calvillo-Gámez, N Leland, O Shaer, RJK Jacob
Proceedings of the Latin American conference on Human-computer interaction, 9-15, 2003
192003
Video games as research instruments
EH Calvillo Gámez, P Cairns, J Gow, J Back, E Capstick
CHI'10 Extended Abstracts on Human Factors in Computing Systems, 4493-4496, 2010
152010
Introduction to special issue: Video games as research instruments
E Calvillo-Gámez, J Gow, P Cairns
Entertainment Computing 2 (1), 1-2, 2011
142011
The effect of surroundings on gaming experience.
AI Nordin, PA Cairns, M Hudson, A Alonso, EHC Gámez
FDG, 2014
132014
Towards an embodied view of flow
P Romero, EH Calvillo-Gámez
Proceedings of the 2nd International Workshop on User Models for …, 2011
122011
On the core elements of the experience of playing video games
EH Calvillo Gamez
UCL (University College London), 2009
102009
An embodied view of flow
P Romero, E Calvillo-Gámez
Interacting with Computers 26 (6), 513-527, 2014
92014
Towards a taxonomy of factors implicated in children-elderly interaction when using entertainment technology
AIG Martínez, AL Morán, EHC Gámez
Proceedings of the 4th Mexican Conference on Human-Computer Interaction, 51-54, 2012
72012
Assessing the gaming experience using puppetry
EH Calvillo Gamez, P Cairns, A Blandford
Association for Computing Machinery, 2008
72008
Evaluating User Experience in Games
EH Calvillo-Gámez, P Cairns, AL Cox
Springer, 2010
62010
Static timing analysis for level-clocked circuits in the presence of crosstalk
S Hassoun, C Cromer, E Calvillo-Gámez
IEEE Transactions on Computer-Aided Design of Integrated Circuits and …, 2003
62003
Empirical validation of the involvement component of the pervasive GameFlow model
E Calvillo-Gámez, J Crisp, P Romero
Proceedings of the 8th International Conference on Advances in Computer …, 2011
52011
The TAC Paradigm: Unified Conceptual Framework to Represent Tangible User
EH Calvillo-Gamez, N Leland, O Shaer, RJK Jacob
In Proceedings of LAHCI, 2003
32003
Effortless attention and composite challenges in movement interaction
P Romero, E Calvillo-Gámez
The 26th BCS Conference on Human Computer Interaction 26, 157-164, 2012
22012
Pamphlet vs. mobile: Sensemaking of health information
EH Calvillo-Gămez, AI Grimaldo-Martínez, VM Gonzălez, RL Contreras
Proceedings of the 10th Brazilian Symposium on Human Factors in Computing …, 2011
22011
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Articles 1–20