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Dr Theodor Wyeld
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Cited by
Cited by
Year
Digital songlines: digitising the arts, culture and heritage landscape of Aboriginal Australia
B Leavy, TG Wyeld, J Hills
New Heritage, 310-319, 2007
612007
Information visualisation methods and techniques: State-of-the-art and future directions
H Shen, T Bednarz, H Nguyen, F Feng, T Wyeld, PJ Hoek, EHS Lo
Journal of Industrial Information Integration 16, 100102, 2019
372019
The Ethics of Indigenous Storytelling: using the Torque Game Engine to Support Australian Aboriginal Cultural Heritage.
TG Wyeld, B Leavy, J Carroll, C Gibbons, B Ledwich, J Hills
DiGRA Conference, 261-268, 2007
332007
Method and system for display of objects in 3D
TG Wyeld
US Patent 8,902,224, 2014
282014
Database and Narratological Representation of Australian Aboriginal Knowledge as Information Visualisation using a Game Engine.
M Pumpa, TG Wyeld
Tenth International Conference on Information Visualisation (IV'06), 237-244, 2006
282006
Virtually collaborating across cultures: A case study of an online theatrical performance in a 3DCVE spanning three continents
TG Wyeld, E Prasolova-Førland, TW Chang
Sixth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2006
212006
Doing cultural heritage using the Torque Game Engine: supporting indigenous storytelling in a 3D virtual environment
TG Wyeld, J Carroll, C Gibbons, B Ledwich, B Leavy, J Hills, M Docherty
International Journal of Architectural Computing 5 (2), 417-435, 2007
202007
The summer games
R Woodbury, T Wyeld, S Shannon, I Roberts, A Radford, M Burry, ...
Deakin University, 2001
202001
Performing traditional knowledge using a game engine: communicating and sharing Australian Aboriginal knowledge practices
M Pumpa, TG Wyeld, B Adkins
Sixth IEEE International Conference on Advanced Learning Technologies (ICALT …, 2006
192006
Virtual Campus of NTNU as a place for 3D Educational Visualizations
E Prasolova-Førland, M Fominykh, T Wyeld
Global Learn, 3593-3600, 2010
172010
Reflections on reflection: Blogging in undergraduate design studios
I MacColl, A Morrison, R Muhlberger, M Simpson, S Viller, T Wyeld
INCSUB, 2005
172005
A conversation on the efficacies of the game engine to address notions of sacred space: the digital songlines project and transgressions of sacredness
TG Wyeld, P Crogan, B Leavy
Virtual Systems and Multimedia: 13th International Conference, VSMM 2007 …, 2008
142008
The virtual city: perspectives on the dystopic cybercity
TG Wyeld, A Allan
The Journal of Architecture 11 (5), 613-620, 2006
142006
Role play in 3D virtual environments: A pedagogic case study
TG Wyeld
Proceedings of the 6th ACM SIGCHI New Zealand chapter's international …, 2005
142005
3D information visualisation: an historical perspective
TG Wyeld
Ninth International Conference on Information Visualisation (IV'05), 593-598, 2005
122005
Don't hide the code!: empowering novice and beginner programmers using a HTML game editor
T Wyeld, Z Barbuto
2014 18th International Conference on Information Visualisation, 125-131, 2014
112014
The need for a reconciliation pedagogy: educating for a more holistic, shared Australian cultural heritage
B MacGill, T Wyeld
2009 13th International Conference Information Visualisation, 555-560, 2009
112009
Media rich virtual environments
D Bruton, T Wyeld
University of Sydney, 2003
112003
The 3D CVE as a cross-cultural classroom
TG Wyeld, E Prasolova-Førland, TW Chang
2nd International GameSetandMatch Conference, 568-573, 2006
102006
Creating an Authentic Aural Experience in the Digital Songlines Game Engine: part of a contextualised cultural heritage knowledge toolkit
C Gibbons, TG Wyeld, B Leavy, J Hills
International Conference on Virtual Systems and Multimedia, 530-535, 2006
92006
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