Erik Jansen
Erik Jansen
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Cited by
Cited by
Feature modelling and conversion—key concepts to concurrent engineering
WF Bronsvoort, FW Jansen
Computers in industry 21 (1), 61-86, 1993
Interaction in virtual world views-linking 3D GIS with VR
E Verbree, GV Maren, R Germs, F Jansen, MJ Kraak
International Journal of Geographical Information Science 13 (4), 385-396, 1999
Data structures for ray tracing
FW Jansen
Data Structures for Raster Graphics, 57-73, 1986
A multi-view VR interface for 3D GIS
R Germs, G Van Maren, E Verbree, FW Jansen
Computers & Graphics 23 (4), 497-506, 1999
Rendering large scenes using parallel ray tracing
E Reinhard, FW Jansen
Parallel Computing 23 (7), 873-885, 1997
Overview of parallel photo-realistic graphics
E Reinhard, A Chalmers, FW Jansen
Proceedings of Eurographics 98, 1998
Two methods for improving the efficiency of ray casting in solid modelling
WF Bronsvoort, JJ van Wijk, FW Jansen
Computer-aided design 16 (1), 51-55, 1984
Hybrid scheduling for parallel rendering using coherent ray tasks
E Reinhard, A Chalmers, FW Jansen
Proceedings 1999 IEEE Parallel Visualization and Graphics Symposium (Cat. No …, 1999
Cost prediction in ray tracing
E Reinhard, AJF Kok, PW Jansen
Eurographics Workshop on Rendering Techniques, 41-50, 1996
Multi-view feature modelling for design and assembly
WF Bronsvoort, FW Jansen
Manufacturing Research and Technology 20, 315-330, 1994
Realism in real time
FW Jansen, A Chalmers
4th EG Workshop on Rendering 1, 20, 1993
Source selection for the direct lighting computation in global illumination
AJF Kok, FW Jansen
Photorealistic Rendering in Computer Graphics, 75-82, 1994
Z-buffer rendering from CSG: The Trickle algorithm
Thomas J. Watson IBM Research Center. Research Division, DA Epstein, ...
Adaptive sampling of area light sources in ray tracing including diffuse interreflection
AJF Kok, FW Jansen
Computer Graphics Forum 11 (3), 289-298, 1992
Accurate overlaying for mobile augmented reality
W Pasman, A van der Schaaf, RL Lagendijk, FW Jansen
Computers & Graphics 23 (6), 875-881, 1999
Multiple depth buffers for graphics and solid modelling
JR Rossignac, DA Epstein, N Gharachorloo, FW Jansen, CS Zoulas
US Patent 5,027,292, 1991
Pyramid clipping for efficient ray traversal
M Van der Zwaan, E Reinhard, FW Jansen
Eurographics Workshop on Rendering Techniques, 1-10, 1995
Environment mapping for efficient sampling of the diffuse interreflection
E Reinhard, LU Tijssen, FW Jansen
Photorealistic Rendering Techniques, 410-422, 1995
Comparing simplification and image-based techniques for 3d client-server rendering systems
W Pasman, FW Jansen
IEEE Transactions on Visualization and Computer Graphics 9 (2), 226-240, 2003
Depth-order point classification techniques for CSG display algorithms
FW Jansen
ACM Transactions on Graphics (TOG) 10 (1), 40-70, 1991
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