Franco Tecchia
Franco Tecchia
Vahvistettu sähköpostiosoite verkkotunnuksessa sssup.it
Nimike
Viittaukset
Viittaukset
Vuosi
Evaluating virtual reality and augmented reality training for industrial maintenance and assembly tasks
N Gavish, T Gutiérrez, S Webel, J Rodríguez, M Peveri, U Bockholt, ...
Interactive Learning Environments 23 (6), 778-798, 2015
2722015
Visualizing crowds in real‐time
F Tecchia, C Loscos, Y Chrysanthou
Computer Graphics Forum 21 (4), 753-765, 2002
1402002
Agent behaviour simulator (abs): A platform for urban behaviour development
F Tecchia, C Loscos, R Dalton, Y Chrysanthou
1272001
Image-based crowd rendering
F Tecchia, C Loscos, Y Chrysanthou
IEEE computer graphics and applications 22 (2), 36-43, 2002
1222002
Real-time rendering of densely populated urban environments
F Tecchia, Y Chrysanthou
Rendering Techniques 2000, 83-88, 2000
1062000
Lowering the development time of multimodal interactive application: the real-life experience of the XVR project
M Carrozzino, F Tecchia, S Bacinelli, C Cappelletti, M Bergamasco
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in …, 2005
992005
A flexible framework for wide-spectrum VR development
F Tecchia, M Carrozzino, S Bacinelli, F Rossi, D Vercelli, G Marino, ...
Presence: Teleoperators and Virtual Environments 19 (4), 302-312, 2010
962010
3D helping hands: a gesture based MR system for remote collaboration
F Tecchia, L Alem, W Huang
Proceedings of the 11th ACM SIGGRAPH International Conference on Virtual …, 2012
832012
Design guidelines for the development of virtual reality and augmented reality training systems for maintenance and assembly tasks
N Gavish, T Gutierrez, S Webel, J Rodriguez, F Tecchia
BIO web of conferences 1, 00029, 2011
76*2011
I'm in VR! using your own hands in a fully immersive MR system
F Tecchia, G Avveduto, R Brondi, M Carrozzino, M Bergamasco, L Alem
Proceedings of the 20th ACM Symposium on Virtual Reality Software and …, 2014
492014
HandsOnVideo: Towards a gesture based mobile AR system for remote collaboration
L Alem, F Tecchia, W Huang
Recent trends of mobile collaborative augmented reality systems, 135-148, 2011
482011
Beaming: an asymmetric telepresence system
A Steed, W Steptoe, W Oyekoya, F Pece, T Weyrich, J Kautz, D Friedman, ...
IEEE computer graphics and applications 32 (6), 10-17, 2012
402012
A fully immersive set-up for remote interaction and neurorehabilitation based on virtual body ownership
D Perez-Marcos, M Solazzi, W Steptoe, W Oyekoya, A Frisoli, T Weyrich, ...
Frontiers in neurology 3, 110, 2012
382012
Understanding and realizing presence in the Presenccia project
M Slater, A Frisoli, F Tecchia, C Guger, B Lotto, A Steed, G Pfurtscheller, ...
IEEE computer graphics and applications 27 (4), 90-93, 2007
372007
The Museum of Pure Form: touching real statues in an immersive virtual museum.
C Loscos, F Tecchia, A Frisoli, M Carrozzino, HR Widenfeld, D Swapp, ...
VAST, 271-279, 2004
362004
HandsIn3D: supporting remote guidance with immersive virtual environments
W Huang, L Alem, F Tecchia
IFIP Conference on Human-Computer Interaction, 70-77, 2013
352013
Real-time shadows for animated crowds in virtual cities
C Loscos, F Tecchia, Y Chrysanthou
Proceedings of the ACM symposium on Virtual reality software and technology …, 2001
352001
Full body acting rehearsal in a networked virtual environment—A case study
JM Normand, B Spanlang, F Tecchia, M Carrozzino, D Swapp, M Slater
Presence: Teleoperators and Virtual Environments 21 (2), 229-243, 2012
342012
A haptic toolkit for the development of immersive and web-enabled games
E Ruffaldi, A Frisoli, M Bergamasco, C Gottlieb, F Tecchia
Proceedings of the ACM symposium on Virtual reality software and technology …, 2006
332006
Acting rehearsal in collaborative multimodal mixed reality environments
W Steptoe, JM Normand, O Oyekoya, F Pece, E Giannopoulos, F Tecchia, ...
Presence: Teleoperators and Virtual Environments 21 (4), 406-422, 2012
272012
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Artikkelit 1–20