Seuraa
Calvin C. Y. Liao
Calvin C. Y. Liao
Muut nimetChang-Yen Liao
Vahvistettu sähköpostiosoite verkkotunnuksessa ncu.edu.tw
Nimike
Viittaukset
Viittaukset
Vuosi
Enhancing achievement and interest in mathematics learning through Math-Island
CYC Yeh, HNH Cheng, ZH Chen, CCY Liao, TW Chan
Research and Practice in Technology Enhanced Learning 14, 1-19, 2019
2112019
Influence of game quests on pupils' enjoyment and goal-pursuing in math learning
ZH Chen, CCY Liao, HNH Cheng, CYC Yeh, TW Chan
Journal of Educational Technology & Society 15 (2), 317-327, 2012
1782012
Equal opportunity tactic: Redesigning and applying competition games in classrooms
HNH Cheng, WMC Wu, CCY Liao, TW Chan
Computers & Education 53 (3), 866-876, 2009
1222009
My‐Mini‐Pet: A handheld pet‐nurturing game to engage students in arithmetic practices
CCY Liao, ZH Chen, HNH Cheng, FC Chen, TW Chan
Journal of Computer Assisted Learning 27 (1), 76-89, 2011
1062011
Animal companions: Fostering children's effort‐making by nurturing virtual pets
ZH Chen, C Liao, TC Chien, TW Chan
British Journal of Educational Technology 42 (1), 166-180, 2011
612011
Interest-driven creator theory: Towards a theory of learning design for Asia in the twenty-first century
TW Chan, CK Looi, W Chen, LH Wong, B Chang, CCY Liao, H Cheng, ...
Journal of Computers in Education 5, 435-461, 2018
582018
IDC theory: interest and the interest loop
LH Wong, TW Chan, W Chen, CK Looi, ZH Chen, CCY Liao, RB King, ...
Research and Practice in Technology Enhanced Learning 15 (1), 1-16, 2020
562020
The Effectiveness of Inductive Discovery Learning in 1: 1 Mathematics Classroom
EFY YANG, CCY LIAO, E CHING, T CHANG, TW CHAN
522009
IDC theory: habit and the habit loop
W Chen, TW Chan, LH Wong, CK Looi, CCY Liao, HNH Cheng, SL Wong, ...
Research and Practice in Technology Enhanced Learning 15, 1-19, 2020
432020
The effects of participation, performance, and interest in a game‐based writing environment
CCY Liao, WC Chang, TW Chan
Journal of Computer Assisted Learning 34 (3), 211-222, 2018
372018
Improving children’s textual cohesion and writing attitude in a game-based writing environment
CYLTWC Wan-Chen Chang
Computer Assisted Language Learning, 1-26, 2019
35*2019
IDC theory: creation and the creation loop
TW Chan, CK Looi, B Chang, W Chen, LH Wong, SL Wong, FY Yu, ...
Research and Practice in Technology Enhanced Learning 14, 1-29, 2019
212019
Unfolding learning behaviors: A sequential analysis approach in a game-based learning environment
CCY LIAO, ZH CHEN, HNH CHENG, TW CHAN
21*2012
Building a self-generated drawing environment to improve children’s performance in writing and storytelling
CCY LIAO, YIC LEE, TAKWAI CHAN
Research and Practice in Technology Enhanced Learning 8 (3), 449-464, 2013
182013
Supporting parental engagement in a BYOD (bring your own device) school
CCY Liao, HNH Cheng, WC Chang, TW Chan
Journal of Computers in Education 4, 107-125, 2017
162017
Designing a competitive game for promoting students' effort-making behavior by virtual pets
M Wu, CCY Liao, ZH Chen, TW Chan
2010 Third IEEE International Conference on Digital Game and Intelligent Toy …, 2010
142010
Interest-Driven Creator Theory: case study of embodiment in an experimental school in Taiwan
CK Looi, SL Wong, SC Kong, TW Chan, JL Shih, B Chang, YT Wu, CC Liu, ...
Research and Practice in Technology Enhanced Learning 18, 023-023, 2023
132023
Animal companion approach to fostering students' effort-making behaviors
ZH Chen, CCY Liao, TC Chien, TW Chan
Artificial Intelligence in Education, 728-730, 2009
122009
Effects of friendship relations and gender differences on classroom-based surrogate competitive learning
CCY Liao, ZH Chen, HNH Cheng, TW Chan
Journal of Computers in Education 5, 259-277, 2018
112018
Scaffold seeking: a reverse design of scaffolding in computer-supported word problem solving
HNH Cheng, EFY Yang, CCY Liao, B Chang, YCY Huang, TW Chan
Journal of Educational Computing Research 53 (3), 409-435, 2015
112015
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Artikkelit 1–20