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Jane Mavoa
Jane Mavoa
Unknown affiliation
Verified email at unimelb.edu.au
Title
Cited by
Cited by
Year
Children and Minecraft: A survey of children’s digital play
J Mavoa, M Carter, M Gibbs
New media & society 20 (9), 3283-3303, 2018
1022018
Situating the Appeal of Fortnite Within Children’s Changing Play Cultures
M Carter, K Moore, J Mavoa, H Horst, L Gaspard
Games and Culture 15 (4), 453-471, 2020
602020
Constructing the young child media user in Australia: a discourse analysis of Facebook comments
J Mavoa, M Gibbs, M Carter
Journal of Children and Media 11 (3), 330-346, 2017
342017
Children’s perspectives and attitudes towards Fortnite ‘addiction’
M Carter, K Moore, J Mavoa, L Gaspard, H Horst
Media International Australia 176 (1), 138-151, 2020
312020
Beyond addiction: positive and negative parent perceptions of minecraft play
J Mavoa, M Carter, M Gibbs
Proceedings of the annual symposium on computer-human interaction in play …, 2017
292017
“It’s About Safety Not Snooping”: Parental Attitudes to Child Tracking Technologies and Geolocation Data
J Mavoa, S Coghlan, B Nansen
Surveillance & society 21 (1), 45-60, 2023
242023
Studying the datafication of Australian childhoods: learning from a survey of digital technologies in homes with young children
L Pangrazio, J Mavoa
Media International Australia, 1329878X231162386, 2023
112023
Digital inclusion is everybody's business: Key findings from the ARC Linkage Project Advancing digital inclusion in low-income Australian families
M Dezuanni, K Osman, M Foth, P Mitchell, A McCosker, T Notley, ...
Digital Media Research Centre, Queensland University of Technology, 2023
92023
Why young children don't play: Parents' accounts of non-engagement with digital games.
J Mavoa, B Nansen, M Carter, M Gibbs
Cambridge Scholars Publishing, 2019
72019
Advancing digital inclusion in low income Australian families: Interim findings report
M Dezuanni, K Osman, M Foth, J Kennedy, A Marshall, A McCosker, ...
Digital Media Research Centre, Queensland University of Technology, 2022
42022
“Sometimes I Like Killing as a Treat”: Children’s Transgressive Play in Minecraft
J Mavoa, M Gibbs, B Nansen
Proceedings of DiGRA 2020 Conference: Play Everywhere, 2020
12020
I Burnt His Whole House Down!”: Describing Aggressive Play in Minecraft
J Mavoa
Proceedings of DiGRAA, 2019
12019
Public discussion of family location tracking apps: a cross-platform analysis of social media posts about Life360
B Nansen, J Mavoa, S Coghlan, M Gibbs
New Review of Hypermedia and Multimedia, 1-21, 2024
2024
Digital Child Ethics Toolkit: Ethical Considerations for Digital Childhoods Research
K Mannell, A Zhao, P Amery, T Apps, F Bircanin, A Bunn, D Bandara, ...
Australian Research Council Centre of Excellence for the Digital Child, 2024
2024
The low-income families digital divide: digital inclusion is everybody’s business
M Dezuanni, K Osman, M Foth, P Mitchell, A McCosker, T Notley, ...
Digital Media Research Centre, 2023
2023
The low-income families digital divide: regional Victoria community
J Kennedy, A Hourigan, J Mavoa, K Osman
Digital Media Research Centre, Queensland University of Technology, 2023
2023
The low-income families digital divide: digital inclusion is everybody’s business: Key findings from the ARC Linkage Project Advancing digital inclusion in low-income …
M Dezuanni, M Foth, J Kennedy, A Marshall, A McCosker, P Mitchell, ...
Queensland University of Technology, 2023
2023
Synchronizing multi-perspectival data of children’s digital play at home
J Mavoa, B Nansen, M Carter, M Gibbs
Digital Creativity 33 (3), 234-249, 2022
2022
Free play in Minecraft: what does it look like?
J Mavoa
Digital Futures Commission, 2021
2021
It’s not an island, it’sa world: Fornite, Temporality, and Worldness
M Carter, K Moore, J Mavoa
2020
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Articles 1–20