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Torill Elvira Mortensen
Torill Elvira Mortensen
Associate Professor at Nord University, Norway
Verified email at nord.no - Homepage
Title
Cited by
Cited by
Year
Anger, fear, and games: The long event of# GamerGate
TE Mortensen
Games and Culture 13 (8), 787-806, 2018
4822018
Blogging thoughts: personal publication as an online research tool
T Mortensen, J Walker
University of Oslo, 2002
4792002
WoW is the New MUD Social Gaming from Text to Video
TE Mortensen
Games and Culture 1 (4), 397-413, 2006
1252006
The Dark Side of Game Play: Controversial Issues in Playful Environments
TE Mortensen, J Linderoth, AML Brown
Routledge, 2015
872015
Humans Playing World ofWarcraft: or Deviant Strategies?
TE Mortensen
Digital culture, play, and identity: A World of Warcraft reader, 203-24, 2008
792008
Playing with players: Potential methodologies for MUDs
T Mortensen
Game studies 2 (1), 2002
722002
Perceiving play: the art and study of computer games
TE Mortensen
Peter Lang, 2009
702009
Pleasures of the player: Flow and control in online games
TE Mortensen
University of Bergen, Department of Humanistic Informatics, 2003
702003
Dark play: The aesthetics of controversial playfulness
J Linderoth, TE Mortensen
The dark side of game play, 3-12, 2015
562015
The Paradox of Transgression in Games
TE Mortensen, K Jørgensen
Routledge, 2020
502020
Personal publication and public attention
T Mortensen
Laura Gurak, 2004
402004
Of a divided mind: Weblog literacy
TE Mortensen
Handbook of research on new literacies, 449-466, 2008
34*2008
Framing the Game: Four Game-Related Approaches to Goffman's Frames.
TE Mortensen, R Glas, K Jørgensen, L Rossi
29*2011
The non-sense of gender in neverwinter nights
HG Corneliussen, TE Mortensen
University of Abertay Press, 2005
242005
Mutual fantasy online: Playing with people
TE Mortensen
The Players' Realm: Studies in Video Games and Gaming, 188-211, 2007
232007
Flow, seduction and mutual pleasures
T Mortensen
Miguel Sicart and Jonas Heide Smith, Proceedings of Other Players conference …, 2004
192004
Negative Emotions Set in Motion: The Continued Relevance of# GamerGate
TE Mortensen, T Sihvonen
The Palgrave Handbook of International Cybercrime and Cyberdeviance, 1353-1374, 2020
152020
Keeping the balance: Morals at the dark side
TE Mortensen
The Dark Side of Game Play, 154-170, 2015
112015
Training, Sharing or Cheating? Gamer Strategies to Get a Digital Upper Hand.
TE Mortensen
E-Learning and Digital Media 7 (1), 79-89, 2010
112010
Real game worlds: The emotional reality of fictional worlds
TE Mortensen
MedieKultur: Journal of media and communication research 34 (64), 16 p.-16 p., 2018
82018
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