Iterative didactic design of serious games. MG Wagner, T Wernbacher FDG, 346-351, 2013 | 27 | 2013 |
Learning by playing: Can serious games be fun? T Wernbacher, A Pfeiffer, M Wagner, J Hofstätter European conference on games based learning, 533, 2012 | 24 | 2012 |
Blockchain technologies and games: A proper match? A Pfeiffer, S Kriglstein, T Wernbacher Proceedings of the 15th International Conference on the Foundations of …, 2020 | 23 | 2020 |
Trine: telepresence robots in education T Wernbacher, A Pfeiffer, P Häfner, A Buchar, N Denk, N König, ... IATED, 2022 | 18 | 2022 |
Blockchain technologies and social media: A snapshot A Pfeiffer123, S Kriglstein45, T Wernbacher, S Bezzina ECSM 2020 8th European Conference on Social Media, 196, 2020 | 13 | 2020 |
Towards Minimizing e-Commerce Returns for Clothing. AK Seewald, T Wernbacher, A Pfeiffer, N Denk, M Platzer, M Berger, ... ICAART (2), 801-808, 2019 | 11 | 2019 |
Create digital games for education: dame design as a teaching methodology T Wernbacher, R Reuter, N Denk, A Pfeiffer, N Koenig, K Fellnhofer, ... ICERI, 2020 | 8 | 2020 |
From learning to assessment. Utilizing blockchain Technologies in Gaming Environments to secure learning outcomes and test results M Black, L Donelan, T Higgins, N Koenig, B Lenzen, N Muniz, K Patel, ... MCAST Journal of Applied Research & Practice 3 (2), 172-192, 2019 | 8 | 2019 |
Gaming media and their application in educational practice: an interactive toolkit for teachers N Koenig, A Pfeiffer, T Wernbacher Proceedings of the European conference on games based learning 1, 286-295, 2014 | 8 | 2014 |
Traces: a pervasive app for changing behavioural patterns T Wernbacher, A Pfeiffer, M Platzer, M Berger, D Krautsack European conference on games based learning 589, 2015 | 7 | 2015 |
Be a buddy not a bully-Two educational games to help prevent bullying in Schools S Kriglstein, F Hengstberger, F Fribert, K Stiehl, B Schrank, A Pfeiffer, ... Extended Abstracts of the 2020 Annual Symposium on Computer-Human …, 2020 | 6 | 2020 |
The use of blockchain technologies to issue and verify micro-credentials for customised educational journeys: Presentation of a demonstrator A Pfeiffer, S Bezzina, T Wernbacher, V Vella, A Dingli, N Denk EDULEARN21 Proceedings, 1265-1268, 2021 | 5 | 2021 |
The role of blockchain technologies in digital assessment A Pfeiffer, S Bezzina, T Wernbacher, S Kriglstein EDULEARN20 proceedings, 395-403, 2020 | 5 | 2020 |
Blockchain technologies for the validation, verification, authentication and storing of students' data A Pfeiffer, S Bezzina, T Wernbacher, S Kriglstein ECEL, 2020 | 5 | 2020 |
Think! first: Inducing behavioural change through gamification, persuasive design principles and machine learning T Wernbacher, A Seewald, N Denk, A Pfeiffer, M Platzer, T Winter European Conference on Games Based Learning, 793-XXIV, 2019 | 5 | 2019 |
Mobile telepresence robots in education: strengths, opportunities, weaknesses, and challenges M Perifanou, AA Economides, P Häfner, T Wernbacher European Conference on Technology Enhanced Learning, 573-579, 2022 | 4 | 2022 |
Two novel use-cases for non-fungible tokens (NFTs). A Pfeiffer, N Denk, T Wernbacher, S Bezzina, V Vella, A Dingli European Conference on Cyber Warfare and Security 21 (1), 214-221, 2022 | 4 | 2022 |
The use of blockchain-supported reward systems for knowledge transfer between generations A Pfeiffer, S Bezzina, T Wernbacher, V Vella, A Dingli, A Serada Academic Conferences International Limited, 2020 | 4 | 2020 |
Limits and benefits of using telepresence robots for educational purposes P Häfner, T Wernbacher, A Pfeiffer, N Denk, A Economides, M Perifanou, ... International Conference on Interactive Collaborative Learning, 23-33, 2022 | 3 | 2022 |
Cycle4Value: A Blockchain-based Reward System to Promote Cycling and Reduce CO2 Footprint. AK Seewald, M Ghete, T Wernbacher, M Platzer, J Schneider, D Hofer, ... ICAART (2), 1082-1089, 2021 | 3 | 2021 |