Seuraa
Mattia Thibault
Mattia Thibault
Associate Professor in Translation in the Creative Industries at Tampere University (Finland)
Vahvistettu sähköpostiosoite verkkotunnuksessa tuni.fi - Kotisivu
Nimike
Viittaukset
Viittaukset
Vuosi
Gamification Urbana. Letture e riscritture ludiche degli spazi cittadini.
M Thibault
Aracne 20, 1-286, 2016
36*2016
Who Run the World? Cats: Cat Lovers, Cat Memes, and Cat Languages Across the Web
M Thibault, G Marino
International Journal for the Semiotics of Law-Revue internationale de …, 2018
322018
Towards a Typology of Urban Gamification
M Thibault
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019
312019
Seven points to reappropriate gamification
M Thibault, J Hamari
Transforming Society and Organizations through Gamification: From the …, 2021
282021
Toyification. A Conceptual Statement
M Thibault, K Heljakka
8th International Toy Research Association World Conference, 2018
272018
Trolls, hackers, anons: Conspiracy theories in the peripheries of the web
M Thibault
LEXIA 23, 387-408, 2016
262016
Transurbanism: Smart Cities for Transhumans
M Thibault, OO Buruk, SS Buruk, J Hamari
Proceedings of the 2020 ACM Designing Interactive Systems Conference, 1915-1928, 2020
252020
Lotman and play: For a theory of playfulness based on semiotics of culture
M Thibault
Σημειωτκή-Sign Systems Studies 44 (3), 295-325, 2016
252016
Critical playable cities
L Hassan, M Thibault
Making Smart Cities More Playable: Exploring Playable Cities, 71-85, 2020
222020
Children in 2077: Designing Children's Technologies in the Age of Transhumanism
OO Buruk, O Özcan, GE Baykal, T Göksun, S Acar, G Akduman, ...
Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020
212020
Punk gamification
M Thibault
GamiFIN 2019: Proceedings of the 3rd International GamiFIN Conference, 2019
182019
Ludosemiotica: l gioco tra segni, testi, pratiche e discorsi
M Thibault
172020
The Good, the Bad, and the Divergent in Game-based Learning: Player Experiences of a Serious Game for Climate Change Engagement
D Fernández Galeote, C Zeko, K Volkovs, M Diamant, M Thibault, ...
Proceedings of the 25th International Academic Mindtrek Conference, 256-267, 2022
162022
Gamifying the city: E-scooters and the critical tensions of playful urban mobility
E Wallius, M Thibault, T Apperley, J Hamari
Mobilities 17 (1), 85-101, 2022
162022
Languagescapes. Ancient and Artificial Languages in Today's Culture
J Ponzo, M Thibault, V Idone Cassone
Aracne, 2020
162020
The HGR framework: A semiotic approach to the representation of history in digital games
VI Cassone, M Thibault
gamevironments, 49-49, 2016
162016
Making Sense of Reality: A Mapping of Terminology Related to Virtual Reality, Augmented Reality, Mixed Reality, XR and the Metaverse
S Laato, N Xi, V Spors, M Thibault, J Hamari
Annual Hawaii International Conference on System Sciences, 6625-6634, 2024
132024
Post-Digital Games: The Influence of Nostalgia in Indie Games' Graphic Regimes
M Thibault
Gamevironments, 2016
132016
Play as a modelling system-A semiotic analysis of the overreaching prestige of games.
M Thibault
GamiFIN, 105-110, 2017
122017
Do not talk about anonymous, censura, autocensura e anonimato nelle periferie del Web
M Thibault
Lexia 21, 237-254, 2015
102015
Järjestelmä ei voi suorittaa toimenpidettä nyt. Yritä myöhemmin uudelleen.
Artikkelit 1–20