Bojan Kerous
Bojan Kerous
Tampere University
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Cited by
Cited by
EEG-based BCI and video games: a progress report
B Kerous, F Skola, F Liarokapis
Virtual Reality 22 (2), 119-135, 2018
Brain-computer interfaces-a survey on interactive virtual environments
B Kerous, F Liarokapis
2016 8th international conference on games and virtual worlds for serious …, 2016
BrainChat-A collaborative augmented reality brain interface for message communication
B Kerous, F Liarokapis
2017 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2017
An interactive and multimodal virtual mind map for future workplace
D Kuťák, M Doležal, B Kerous, Z Eichler, J Vašek, F Liarokapis
Frontiers in ICT 6, 14, 2019
Examination of electrodermal and cardio-vascular reactivity in virtual reality through a combined stress induction protocol
B Kerous, R Barteček, R Roman, P Sojka, O Bečev, F Liarokapis
Journal of Ambient Intelligence and Humanized Computing 11 (12), 6033-6042, 2020
Social environment simulation in VR elicits a distinct reaction in subjects with different levels of anxiety and somatoform dissociation
B Kerous, R Barteček, R Roman, P Sojka, O Bečev, F Liarokapis
International Journal of Human–Computer Interaction 36 (6), 505-515, 2020
A model for eye and head motion for virtual agents
J Krejsa, B Kerou, F Liarokapis
2018 10th International Conference on Virtual Worlds and Games for Serious …, 2018
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