Jyrki Kaistinen
Jyrki Kaistinen
Liikenneturva, Finnish Road Safety Council
Verified email at liikenneturva.fi
Cited by
Cited by
Presence, involvement, and flow in digital games
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Evaluating user experience in games, 23-46, 2010
Human behavior cognition using smartphone sensors
L Pei, R Guinness, R Chen, J Liu, H Kuusniemi, Y Chen, L Chen, ...
Sensors 13 (2), 1402-1424, 2013
User experience in 3D stereoscopic games
J Takatalo, T Kawai, J Kaistinen, G Nyman, J Häkkinen
Media Psychology 14 (4), 387-414, 2011
User experience in digital games: Differences between laboratory and home
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Simulation & Gaming 42 (5), 656-673, 2011
Knowledge creating inquiry in a distributed project-management course
H Muukkonen, M Lakkala, J Kaistinen, G Nyman
Research and Practice in Technology Enhanced Learning 5 (02), 73-96, 2010
Measuring user experience in digital gaming: Theoretical and methodological issues
J Takatalo, J Häkkinen, J Kaistinen, G Nyman
Image Quality and System Performance IV 6494, 649402, 2007
Visual task performance using a monocular see-through head-mounted display (HMD) while walking.
T Mustonen, M Berg, J Kaistinen, T Kawai, J Häkkinen
Journal of experimental psychology: applied 19 (4), 333, 2013
Pedagogical design for knowledge creating inquiry in customer projects
H Muukkonen, K Kosonen, P Marttiin, P Vesikivi, J Kaistinen, G Nyman
Knowledge Management & E-Learning: An International Journal 5 (3), 278-297, 2013
Adaptation into a game: Involvement and presence in four different PC-games
J Takatalo, J Häkkinen, J Kaistinen, J Komulainen, H Särkelä, G Nyman
proceedings of FuturePlay, 2006
User experience in digital games
J Takatalo, G Nyman, J Hakkinen, J Kaistinen
INTECH Open Access Publisher, 2008
Ergonomic evaluation of ubiquitous computing with monocular head-mounted display
T Kawai, J Häkkinen, T Yamazoe, H Saito, S Kishi, H Morikawa, ...
Multimedia on Mobile Devices 2010 7542, 754202, 2010
Traffic locus of control, driving skills and attitudes towards in-vehicle technologies (ISA & ACC)
T Özkan, T Lajunen, J Kaistinen
Proceedings of the 18th international cooperation on theories and concepts …, 2005
Suicide by crashing into a heavy vehicle: Professional drivers’ views
I Radun, J Radun, J Kaistinen, J Olivier, I Parkkari, G Kecklund, T Theorell
Traffic injury prevention 20 (8), 826-831, 2019
User Experience in playing a digital game in different situations
J Takatalo, J Häkkinen, M Lehtonen, J Komulainen, J Kaistinen, G Nyman
Proceedings of IADIS Gaming, 3-10, 2008
Endangering yourself to save another: A real life ethical dilemma
I Radun, J Radun, J Kaistinen, J Olivier, G Kecklund, T Theorell
Transportation research part F: traffic psychology and behaviour 64, 318-322, 2019
Public-private partnership in traffic safety research and injury prevention
I Radun, J Kaistinen, T Lajunen
International journal of epidemiology 44 (1), 364-365, 2015
Pyöräilykypärän vaikutus pyöräilijän turvallisuuteen ja pyöräilyyn–kirjallisuuskatsaus
T Lajunen, J Kaistinen, I Radun
Liikenneturva, 2015
Cognitive Phone for Sensing Human Behavior
L Pei, R Guinness, J Kaistinen
Encyclopedia of Mobile Phone Behavior, 1138-1150, 2015
Evaluating user experience in digital games: a psychological approach (特集 ゲームのユーザエクスペリエンス研究)
J Takatalo, J Hakkinen, J Kaistinen
デジタルゲーム学研究 4 (1), 21-35, 2010
Experiencing digital games
J Takatalo, J Ihanus, J Kaistinen, G Nyman, J Häkkinen
Video game play and consciousness, 13-40, 2012
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