Video game values: Human–computer interaction and games P Barr, J Noble, R Biddle Interacting with Computers 19 (2), 180-195, 2007 | 315 | 2007 |
Persuasive interaction for collectivist cultures R Khaled, R Biddle, J Noble, P Barr, R Fischer Proceedings of the 7th Australasian User interface conference-Volume 50, 73-80, 2006 | 81 | 2006 |
A taxonomy of user-interface metaphors P Barr, R Biddle, J Noble Proceedings of the SIGCHI-NZ Symposium on Computer-Human Interaction, 25-30, 2002 | 79 | 2002 |
Fine tuning the persuasion in persuasive games R Khaled, P Barr, J Noble, R Fischer, R Biddle International conference on persuasive technology, 36-47, 2007 | 70 | 2007 |
Factoring culture into the design of a persuasive game R Khaled, P Barr, R Fischer, J Noble, R Biddle Proceedings of the 18th Australia conference on Computer-Human Interaction …, 2006 | 54 | 2006 |
The semiotics of user interface redesign J Ferreira, P Barr, J Noble Proceedings of the Sixth Australasian conference on User interface-Volume 40 …, 2005 | 53 | 2005 |
A semiotic model of user-interface metaphor P Barr, R Biddle, J Noble Virtual, distributed and flexible organisations, 189-215, 2004 | 53 | 2004 |
Icons R icons P Barr, J Noble, R Biddle Proceedings of the Fourth Australasian user interface conference on User …, 2003 | 53 | 2003 |
Design metaphors for procedural content generation in games R Khaled, MJ Nelson, P Barr Proceedings of the SIGCHI conference on human factors in computing systems …, 2013 | 52 | 2013 |
Game design strategies for collectivist persuasion R Khaled, P Barr, R Biddle, R Fischer, J Noble Proceedings of the 2009 ACM SIGGRAPH Symposium on video games, 31-38, 2009 | 49 | 2009 |
Our place or mine? Exploration into collectivism-focused persuasive technology design R Khaled, P Barr, J Noble, R Fischer, R Biddle International Conference on Persuasive Technology, 72-83, 2006 | 41 | 2006 |
User-interface metaphors in theory and practice P Barr victoria university of wellington, 2003 | 39 | 2003 |
User-interface metaphors in theory and practice P Barr victoria university of wellington, 2003 | 39 | 2003 |
Metaphors for Electronic Music Production in Reason and Live M Duignan, J Noble, P Barr, R Biddle Asia-Pacific Conference on Computer Human Interaction, 111-120, 2004 | 37 | 2004 |
Investigating social software as persuasive technology R Khaled, P Barr, J Noble, R Biddle International Conference on Persuasive Technology, 104-107, 2006 | 33 | 2006 |
Video game values: Play as human-computer interaction P Barr Victoria University of Wellington, 2008 | 29 | 2008 |
A taxonomic analysis of user-interface metaphors in the Microsoft Office Project Gallery P Barr, R Khaled, J Noble, R Biddle Proceedings of the Sixth Australasian conference on User interface-Volume 40 …, 2005 | 29 | 2005 |
Let's clean up this mess: exploring multi-touch collaborative play R Khaled, P Barr, H Johnston, R Biddle CHI'09 Extended Abstracts on Human Factors in Computing Systems, 4441-4446, 2009 | 25 | 2009 |
Oppositional Play P Barr, S Marsen, J Noble The Second Australasian Conference on Interactive Entertainment: University …, 2005 | 19 | 2005 |
From pushing buttons to play and progress: value and interaction in fable P Barr, J Noble, R Biddle, R Khaled Proceedings of the 7th Australasian User interface conference-Volume 50, 61-68, 2006 | 18 | 2006 |