Shaping a regional offline eSports market: Understanding how Jönköping, the ‘City of DreamHack’, takes URL to IRL B McCauley, K Tierney, D Tokbaeva International Journal on Media Management 22 (1), 30-48, 2020 | 41 | 2020 |
Current issues of sustainability in esports AG Nyström, B Mccauley, J Macey, TM Scholz, N Besombes, J Cestino, ... International Journal of Esports, 2022 | 39 | 2022 |
Digital gaming culture in Vietnam: an exploratory study B McCauley, THT Nguyen, M McDonald, S Wearing Leisure Studies 39 (3), 372-386, 2020 | 33 | 2020 |
Gender relations and social media: A grounded theory inquiry of young Vietnamese women’s self-presentations on Facebook TN Nguyen, M McDonald, THT Nguyen, B McCauley Gender, Technology and Development 24 (2), 174-193, 2020 | 23 | 2020 |
Intrinsic motivations of mobility, play and enjoyment: the smartphone game experience. B McCauley RMIT University, 2014 | 13 | 2014 |
‘Smashing it’: how user entrepreneurs drive innovation in esports communities N Koch, S Pongratz, B McCauley, L Achtenhagen International Journal of Esports 1 (1), 2020 | 12 | 2020 |
Play on demand: Why do players play the mobile games they do B McCauley, G Merola, S Gumbley International Journal of E-Business Research (IJEBR) 13 (4), 37-54, 2017 | 10 | 2017 |
Aiming for validity: The experience of conflicts in legitimacy judgments in esports actors and new grassroots activism J Cestino-Castilla, J Macey, B McCauley 5th International GamiFIN Conference, GamiFIN 2021, 190-199, 2021 | 7 | 2021 |
Always on: Understanding the intrinsic motivations for playing games on smartphones and the effect of user characteristics B McCauley, F Kopanidis, F Farrelly, S Greuter Loading... 11 (18), 2018 | 7 | 2018 |
Facebook in Vietnam: Uses, gratifications & narcissism B McCauley Open Journal of Social Sciences 4 (11), 69, 2016 | 5 | 2016 |
Understanding CoCreation of Value in LAN Parties B McCauley, K Tierney, M Holmström, K Andersson Anzmac, Wellington New Zealand, 2019 | 4 | 2019 |
Legitimizing the game: how gamers' personal experiences shape the emergence of grassroots collective action in esports J Cestino, J Macey, B McCauley Internet Research 33 (7), 111-132, 2023 | 3 | 2023 |
Vietnam Run: An Alternative Approach to Mobile Learning B McCauley, LP Thong, M Nkhoma, N Nguyen InSITE 2017: Informing Science + IT Education Conferences: Vietnam, 159-169, 2017 | 3 | 2017 |
The Value of Peer-To-Peer Prosumption in Esports During Covid19: A Digital Auto-Netnography by a CSGO Noob B McCauley Esports Research Conference 2021, 29, 2021 | 2 | 2021 |
Understanding the Motivations of Vietnamese Millennial Mobile Gamers: A Pilot Study B McCauley, N Nguyen, M McDonald International Conference on Emerging Trends in Business, Economics and …, 2016 | 2 | 2016 |
Mind Games J Macey, B McCauley Reading» Black Mirror «. transcript Verlag, 69-86, 2021 | 1 | 2021 |
Mind games: Playtest as an allegory for liquid modernity J Macey, B McCauley Reading Black Mirror: Insights into Technology and the Post-media Condition …, 2021 | 1 | 2021 |
Towards an understanding of the motivations to play games on smartphones B McCauley, F Kopanidis, F Farrelly Looking Forward, Looking Back: Drawing on the Past to Shape the Future of …, 2016 | 1 | 2016 |
Introduction to the Minitrack on Digitalization of Work J Hamari, S Orme, B Mccauley, T Scholz | | 2024 |
An Auto-netnographic Approach to Understanding Alternate Gaming Accounts: How Smurfing Impacts the Prosumer Experience in Counter-Strike: Global Offensive B McCauley Journal of Electronic Gaming and Esports 1 (1), 2023 | | 2023 |