Optix: a general purpose ray tracing engine SG Parker, J Bigler, A Dietrich, H Friedrich, J Hoberock, D Luebke, ... Acm transactions on graphics (tog) 29 (4), 1-13, 2010 | 877 | 2010 |
Computer graphics: principles and practice JF Hughes, A Van Dam, M McGuire, DF Sklar, SK Feiner, K Akeley, ... Pearson Education, 2013 | 605 | 2013 |
Defocus video matting M McGuire, W Matusik, H Pfister, JF Hughes, F Durand ACM Transactions on Graphics (ToG) 24 (3), 567-576, 2005 | 229 | 2005 |
Towards virtual reality infinite walking: dynamic saccadic redirection Q Sun, A Patney, LY Wei, O Shapira, J Lu, P Asente, S Zhu, M McGuire, ... ACM Transactions on Graphics (TOG) 37 (4), 1-13, 2018 | 172 | 2018 |
Neural geometric level of detail: Real-time rendering with implicit 3D shapes T Takikawa, J Litalien, K Yin, K Kreis, C Loop, D Nowrouzezahrai, ... Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern …, 2021 | 159 | 2021 |
Foveated AR: dynamically-foveated augmented reality display. J Kim, Y Jeong, M Stengel, K Aksit, RA Albert, B Boudaoud, T Greer, J Kim, ... ACM Trans. Graph. 38 (4), 99:1-99:15, 2019 | 154 | 2019 |
Hardware-accelerated global illumination by image space photon mapping M McGuire, D Luebke Proceedings of the Conference on High Performance Graphics 2009, 77-89, 2009 | 154 | 2009 |
Computer graphics archive M McGuire | 148 | 2017 |
System, method, and computer program product for pre-filtered anti-aliasing with deferred shading CJF Crassin, M McGuire, AE Lefohn, DP Luebke US Patent 9,547,931, 2017 | 127 | 2017 |
Analysis of image registration noise due to rotationally dependent aliasing HS Stone, B Tao, M McGuire Journal of Visual Communication and Image Representation 14 (2), 114-135, 2003 | 103 | 2003 |
Filtering approaches for real-time anti-aliasing. J Jimenez, D Gutierrez, J Yang, A Reshetov, P Demoreuille, T Berghoff, ... SIGGRAPH Courses 2 (3), 4, 2011 | 92 | 2011 |
Nvgaze: An anatomically-informed dataset for low-latency, near-eye gaze estimation J Kim, M Stengel, A Majercik, S De Mello, D Dunn, S Laine, M McGuire, ... Proceedings of the 2019 CHI conference on human factors in computing systems …, 2019 | 86 | 2019 |
Creating games: Mechanics, content, and technology M McGuire, OC Jenkins CRC Press, 2008 | 85 | 2008 |
Hardware-determined feature edges M McGuire, JF Hughes Proceedings of the 3rd international symposium on Non-photorealistic …, 2004 | 76 | 2004 |
Dynamo: dynamic, data-driven character control with adjustable balance P Wrotek, OC Jenkins, M McGuire Proceedings of the 2006 ACM SIGGRAPH symposium on Videogames, 61-70, 2006 | 75 | 2006 |
Image registration method MS McGuire US Patent 6,266,452, 2001 | 75 | 2001 |
Ambient occlusion volumes M McGuire Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010 | 74 | 2010 |
Fast, practical and robust shadows M McGuire, JF Hughes, K Egan, MJ Kilgard, C Everitt Brown University Computer Science Tech Report CS-03-19, November, 2003 | 74 | 2003 |
Optical splitting trees for high-precision monocular imaging M McGuire, W Matusik, H Pfister, B Chen, JF Hughes, SK Nayar IEEE Computer Graphics and Applications 27 (2), 32-42, 2007 | 73 | 2007 |
The translation sensitivity of wavelet-based registration HS Stone, J Le Moigne, M McGuire IEEE Transactions on Pattern Analysis and Machine Intelligence 21 (10), 1074 …, 1999 | 71 | 1999 |