Playing ring fit adventures on the floor or on a treadmill: a comparative study MY Martin, E Sáez Soro, C Marín-Lora, M Chover CEUR Workshop Proceedings, 2022 | 4 | 2022 |
A face-tracking method for estimating cadence on treadmills C Marin-Lora, M Martin, M Chover International Conference on Ubiquitous Computing and Ambient Intelligence …, 2022 | 3 | 2022 |
Comparison between running on a treadmill in a simulator and in a video game M Martin, M Chover, E Sáez, C Marín-Lora International Conference on Ubiquitous Computing and Ambient Intelligence …, 2022 | 3 | 2022 |
Comparative study of interaction methods for mobile gaming while running on a treadmill C Marín-Lora, M Chover, MY Martín, L García-Rytman Computers & Graphics 117, 164-171, 2023 | 1 | 2023 |
Creating a treadmill running video game with smartwatch interaction C Marín-Lora, M Chover, MY Martín, L García-Rytman Multimedia Tools and Applications, 1-21, 2023 | | 2023 |
Probando los efectos de la representación no fotorrealista en los videojuegos: Un estudio comparativo V Melià-Vilar, MY Martin, M Chover, M Sbert | | 2023 |
Desarrollo de un videojuego para cinta de correr: Tecnología y Mecánicas L García-Rytman, H Ruiz-Marco, MY Martín, C Marín-Lora, M Chover | | 2023 |
Testing wave function collapse to represent behaviors in video games A Ramos Boira, MY Martin, M Chover CEUR Workshop Proceedings, 2022 | | 2022 |
Una experiencia de Turismo cultural en Realidad Aumentada: Guardianes de Segorbe AJ Trigueros, N Montaña, M Guimerà, E Sáez, M Chover, E Shiakhovchuk, ... | | 2022 |