Follow
Peter H. F. Ng
Peter H. F. Ng
Verified email at polyu.edu.hk
Title
Cited by
Cited by
Year
Unmet needs of 1210 Chinese breast cancer survivors and associated factors: a multicentre cross-sectional study
X Bu, C Jin, R Fan, ASK Cheng, PHF Ng, Y Xia, X Liu
BMC cancer 22 (1), 135, 2022
192022
A mobile-based virtual reality speech rehabilitation app for patients with aphasia after stroke: development and pilot usability study
X Bu, PHF Ng, Y Tong, PQ Chen, R Fan, Q Tang, Q Cheng, S Li, ...
JMIR Serious Games 10 (2), e30196, 2022
152022
The effectiveness of virtual reality–based interventions in rehabilitation management of breast cancer survivors: systematic review and meta-analysis
X Bu, PHF Ng, W Xu, Q Cheng, PQ Chen, ASK Cheng, X Liu
JMIR Serious Games 10 (1), e31395, 2022
152022
Unit formation planning in RTS game by using potential field and fuzzy integral
PHF Ng, YJ Li, SCK Shiu
2011 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE 2011), 178-184, 2011
152011
Towards an edu-metaverse of knowledge: Immersive exploration of university courses
ZPT Sin, Y Jia, ACH Wu, ID Zhao, RC Li, PHF Ng, X Huang, G Baciu, ...
IEEE Transactions on Learning Technologies, 2023
122023
Apply different fuzzy integrals in unit selection problem of real time strategy game
YJ Li, PHF Ng, HB Wang, SCK Shiu, Y Li
2011 IEEE International Conference on Fuzzy Systems (FUZZ-IEEE 2011), 170-177, 2011
122011
Breast cancer stigma scale: a reliable and valid stigma measure for patients with breast cancer
X Bu, S Li, ASK Cheng, PHF Ng, X Xu, Y Xia, X Liu
Frontiers in Psychology 13, 841280, 2022
112022
Smart work injury management (SWIM) system: Artificial intelligence in work disability management
ASK Cheng, PHF Ng, ZPT Sin, SHS Lai, SW Law
Journal of Occupational Rehabilitation 30, 354-361, 2020
112020
A neural-evolutionary model for case-based planning in real time strategy games
B Niu, H Wang, PHF Ng, SCK Shiu
Next-Generation Applied Intelligence: 22nd International Conference on …, 2009
112009
Augmented reality computing environments—immersive media browser
A Agarawala, J Lee, P Ng, M Fierer, E Pjecha
US Patent 10,908,769, 2021
102021
Learning player behaviors in real time strategy games from real data
PHF Ng, SCK Shiu, H Wang
Rough Sets, Fuzzy Sets, Data Mining and Granular Computing: 12th …, 2009
102009
Extreme learning machine for determining signed efficiency measure from data
Y Li, PHF Ng, SCK Shiu
International Journal of Uncertainty, Fuzziness and Knowledge-Based Systems …, 2013
82013
Applying fuzzy integral to performance evaluation in real time strategy game
YJ Li, PHF Ng, HB Wang, SCK Shiu, Y Li
2012 International Conference on Machine Learning and Cybernetics 1, 289-295, 2012
82012
Effectiveness of virtual reality-based interventions in rehabilitation management of breast cancer survivors: protocol of a systematic review and meta-analysis
X Bu, PHF Ng, Q Chen, ASK Cheng, W Xu, Y Tong, Q Tang, X Liu
BMJ open 12 (2), e053745, 2022
72022
Planetary marching cubes for STEM sandbox game-based learning: Enhancing student interest and performance with simulation realism planet simulating sandbox
ZPT Sin, PHF Ng, SCK Shiu, F Chung
2017 IEEE Global Engineering Education Conference (EDUCON), 1644-1653, 2017
72017
Bottom-up strategy planning model by applying fuzzy integral in RTS game
P Ng, L YJ, W HB, S CK
SCIS & ISIS SCIS & ISIS 2010, 1579-1584, 2010
72010
Augmented reality interaction and contextual menu system
P Ng, J Lee, A Agarawala
US Patent 11,145,135, 2021
62021
Introducing the practices for adopting the constructivist teaching in game engineering
PHF Ng
2017 IEEE Global Engineering Education Conference (EDUCON), 1636-1643, 2017
62017
Where programming skills meet the social needs
PHF Ng, MWH Chiu
Service-Learning for Youth Leadership: The Case of Hong Kong, 165-184, 2019
52019
A fast evaluation method for RTS game strategy using fuzzy extreme learning machine
YJ Li, PHF Ng, SCK Shiu
Natural Computing 15, 435-447, 2016
52016
The system can't perform the operation now. Try again later.
Articles 1–20