Seuraa
Igor V. Karpov
Igor V. Karpov
Graduate Student, The University of Texas at Austin
Vahvistettu sähköpostiosoite verkkotunnuksessa cs.utexas.edu
Nimike
Viittaukset
Viittaukset
Vuosi
Computational intelligence in games
R Miikkulainen, BD Bryant, R Cornelius, IV Karpov, KO Stanley, CH Yong
Computational Intelligence: Principles and Practice, 155-191, 2006
822006
Real-time evolution of neural networks in the NERO video game
KO Stanley, BD Bryant, I Karpov, R Miikkulainen
AAAI 3, 13, 2006
742006
UT⁁ 2: Human-like behavior via neuroevolution of combat behavior and replay of human traces
J Schrum, IV Karpov, R Miikkulainen
2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 329-336, 2011
702011
Coevolving strategies for general game playing
J Reisinger, E Bahceci, I Karpov, R Miikkulainen
2007 IEEE symposium on computational intelligence and games, 320-327, 2007
512007
Believable bot navigation via playback of human traces
IV Karpov, J Schrum, R Miikkulainen
Believable bots, 151-170, 2013
352013
Human-like combat behaviour via multiobjective neuroevolution
J Schrum, IV Karpov, R Miikkulainen
Believable bots, 119-150, 2013
352013
Multiagent learning through neuroevolution
R Miikkulainen, E Feasley, L Johnson, I Karpov, P Rajagopalan, A Rawal, ...
IEEE World Congress on Computational Intelligence, 24-46, 2012
242012
Hidden Markov classification for musical genres
I Karpov, D Subramanian
Course Project, 2002
242002
Familiarity modeling
R Gupta, IV Karpov, A Raux, D Ramachandran
US Patent 9,417,069, 2016
212016
Human-assisted neuroevolution through shaping, advice and examples
IV Karpov, VK Valsalam, R Miikkulainen
Proceedings of the 13th annual conference on Genetic and evolutionary …, 2011
172011
Incorporating advice into neuroevolution of adaptive agents
C Yong, K Stanley, R Miikkulainen, I Karpov
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
102006
OpenNERO: A game platform for AI research and education
I Karpov, J Sheblak, R Miikkulainen
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2008
92008
Incorporating advice into evolution of neural networks
CH Yong, KO Stanley, R Miikkulainen, I Karpov
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO …, 2005
72005
Driver familiarity modeling for generating navigation directions
D Ramachandran, IV Karpov, R Gupta, A Raux
16th International IEEE Conference on Intelligent Transportation Systems …, 2013
62013
Evaluation methods for active human-guided neuroevolution in games
I Karpov, L Johnson, V Valsalam, R Miikkulainen
2012 AAAI Fall Symposium on Robots Learning Interactively from Human …, 2012
62012
NEAT C++
K Stanley, I Karpov, B Erkin, D Thomas
URL: http://nn. cs. utexas. edu, 2010
62010
Evaluating team behaviors constructed with human-guided machine learning
IV Karpov, LM Johnson, R Miikkulainen
2015 IEEE Conference on Computational Intelligence and Games (CIG), 292-298, 2015
52015
Real-Time Interactive Learning in the NERO Video Game.
KO Stanley, I Karpov, R Miikkulainen, A Gold
AAAI, 1953-1954, 2006
52006
The NERO video game
K Stanley, I Karpov, R Miikkulainen, A Gold
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2006
42006
Assisting machine learning through shaping, advice and examples
IV Karpov, VK Valsalam, R Miikkulainen
IJCAI Workshop on Agents Learning Interactively from Human Teachers (ALIHT) 158, 2011
12011
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Artikkelit 1–20