Eva Brooks
Eva Brooks
Professor with special responsibilities in IT-based design, learning and innovation
Vahvistettu sähköpostiosoite verkkotunnuksessa
Women with fibromyalgia’s experience with three motion-controlled video game consoles and indicators of symptom severity and performance of activities of daily living
J Mortensen, LQ Kristensen, EP Brooks, AL Brooks
Disability and Rehabilitation: Assistive Technology 10 (1), 61-66, 2015
Towards an inclusive virtual dressing room for wheelchair-bound customers
AL Brooks, EP Brooks
2014 International Conference on Collaboration Technologies and Systems (CTS …, 2014
Towards a next generation universally accessible ‘online shopping-for-apparel’system
K Kristensen, N Borum, LG Christensen, HW Jepsen, J Lam, AL Brooks, ...
Human-Computer Interaction. Users and Contexts of Use: 15th International …, 2013
Effect of the Oculus Rift head mounted display on postural stability
P Epure, C Gheorghe, T Nissen, LO Toader, A Nicolae, SSM Nielsen, ...
The 10th International Conference on Disability Virtual Reality & Associated …, 2014
Designing creative pedagogies through the use of ICT in secondary education
EP Brooks, N Borum, T Rosenørn
Procedia-Social and Behavioral Sciences 112, 35-46, 2014
Collaborative interactions in problem-solving activities: School children’s orientations while developing digital game designs using smart mobile technology
J Sjöberg, E Brooks
International Journal of Child-Computer Interaction 33, 100456, 2022
Digital learning and collaborative practices: Lessons from inclusive and empowering participation with emerging technologies
E Brooks, S Dau, S Selander
Routledge, 2021
The performance of self in the context of shopping in a virtual dressing room system
Y Gao, E Petersson Brooks, AL Brooks
HCI in Business: First International Conference, HCIB 2014, Held as Part of …, 2014
What prevents teachers from using games and gamification tools in Nordic schools?
E Brooks, S Gissurardottir, BT Jonsson, S Kjartansdottir, RI Munkvold, ...
Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019
A designerly approach as a foundation for school children's computational thinking skills while developing digital games
E Brooks, J Sjöberg
Proceedings of the interaction design and children conference, 87-95, 2020
Considerations and methods for usability testing with children
MH Andersen, MS Khalid, EI Brooks
Interactivity, Game Creation, Design, Learning, and Innovation: 5th …, 2017
Ludic engagement designs: creating spaces for playful learning
EP Brooks
Universal Access in Human-Computer Interaction. Applications and Services …, 2013
Methodology for research with early childhood education and care professionals: Example studies and theoretical elaboration
C Wallerstedt, E Brooks, E Eriksen Ødegaard, N Pramling
Springer Nature, 2023
Designing with young children: lessons learned from a co-creation of a technology-enhanced playful learning environment
N Borum, EP Brooks, AL Brooks
Design, User Experience, and Usability: Interactive Experience Design: 4th …, 2015
Designing Ludic Engagement in an Interactive Virtual Dressing Room System–A Comparative Study
Y Gao, E Petersson Brooks
Design, User Experience, and Usability. User Experience in Novel …, 2013
Problem solving and collaboration when school children develop game designs
J Sjöberg, E Brooks
Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020
Fiddling, pointing, hovering, and sliding: embodied actions with three evaluation tools for children
CM Sylla, E Márquez Segura, A DeWitt, AS Arif, EI Brooks
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 59-72, 2019
The virtual dressing room: a usability and user experience study
MB Holte, Y Gao, E Petersson Brooks
Virtual, Augmented and Mixed Reality: 7th International Conference, VAMR …, 2015
The resilience of analog tools in creative work practices: A case study of LEGO future lab’s team in billund
N Borum, EP Brooks, SR Frimodt-Møller
Human-Computer Interaction. Theories, Methods, and Tools: 16th International …, 2014
Playfulness and Creativity as Vital Features When School Children Develop Game-Based Designs.
E Brooks, J Sjöberg
Designs for Learning 14 (1), 137-150, 2022
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Artikkelit 1–20