A kinect-based augmented reality system for individuals with autism spectrum disorders X Casas, G Herrera, I Coma, M Fernández International Conference on Computer Graphics Theory and Applications 2, 440-446, 2012 | 109 | 2012 |
Augmented mirror: interactive augmented reality system based on kinect L Vera, J Gimeno, I Coma, M Fernández Human-Computer Interaction–INTERACT 2011: 13th IFIP TC 13 International …, 2011 | 93 | 2011 |
Combining traditional and indirect augmented reality for indoor crowded environments. A case study on the Casa Batlló museum J Gimeno, C Portalés, I Coma, M Fernández, B Martínez Computers & graphics 69, 92-103, 2017 | 88 | 2017 |
Towards a simulation-based tuning of motion cueing algorithms S Casas, I Coma, C Portalés, M Fernández Simulation Modelling Practice and Theory 67, 137-154, 2016 | 42 | 2016 |
FI-AR learning: a web-based platform for augmented reality educational content I Coma-Tatay, S Casas-Yrurzum, P Casanova-Salas, M Fernández-Marín Multimedia Tools and Applications 78 (5), 6093-6118, 2019 | 39 | 2019 |
Motion-cuing algorithms: Characterization of users’ perception S Casas, I Coma, JV Riera, M Fernández Human factors 57 (1), 144-162, 2015 | 37 | 2015 |
A novel dynamic multi-model relevance feedback procedure for content-based image retrieval E de Ves, X Benavent, I Coma, G Ayala Neurocomputing 208, 99-107, 2016 | 24 | 2016 |
Towards an extensible simulator of real motion platforms S Casas, JM Alcaraz, R Olanda, I Coma, M Fernández Simulation Modelling Practice and Theory 45, 50-61, 2014 | 20 | 2014 |
Optimization of 3-DOF parallel motion devices for low-cost vehicle simulators S Casas, I Coma, C Portalés, M Fernández Journal of Advanced Mechanical Design, Systems, and Manufacturing 11 (2 …, 2017 | 17 | 2017 |
High speed log-polar time to crash calculation for mobile vehicles F Pardo, JA Boluda, I Coma, F Mico Image Processing & Communications 8 (2), 23-32, 2002 | 12 | 2002 |
Script-based definition of complex driving simulator scenarios PV Wolffelaar, S Bayarri, I Coma Proceedings of the Driving Simulator Conference DSC 99, 1999 | 9 | 1999 |
Modelado de calidad para la visualización interactiva de carreteras I Pareja, I Coma, S Bayarri, S Rueda IX Congresso de Engenharia Informática, 1999 | 8 | 1999 |
On the characterization of a speed-boat motion for real-time motion cueing S Casas, I Coma, JV Riera, M Fernández International Conference on Computer Graphics Theory and Applications 2, 275-278, 2013 | 7 | 2013 |
Script-based definition of complex scenarios P Wolffelaar, S Bayarri, I Coma Proc. of the 4th Driving Simulation Conference, 7-8, 1999 | 7 | 1999 |
Espejo Aumentado: sistema interactivo de Realidad Aumentada basado en Kinect L Vera, J Gimeno, I Coma, M Fernández Interacción 2011, 347-356, 2011 | 6 | 2011 |
Técnicas de captura de movimiento, infrarroja y basada en video, aplicadas al prototipado virtual de una ortesis J Gimeno, A Pujana-Arrese, I Coma, M FER-NANDEZ, J Landaluze JOREVIR’08 2, 2008 | 6 | 2008 |
Diseño interactivo de escenarios para simulación de conducción IC Tatay, S Rueda, MMS Vera, M Fernández IE Comunicaciones: Revista Iberoamericana de Informática Educativa, 2, 2002 | 6 | 2002 |
A hierarchical object oriented architecture for the management of complex driving simulation scenarios M Fernández, I Coma, G Martín, S Bayarri DSC'99: Driving simulation conference (Paris, July 7-8 1999), 325-338, 1999 | 6 | 1999 |
ARTGRAPH: un entorno integrado de desarrollo y ejecución de aplicaciones 3D tiempo real I Coma, R Rodríguez, M Fernández, E Martínez, P Caselles Actas CEIG 98, 1998 | 6 | 1998 |
A multi-projector calibration method for virtual reality simulators with analytically defined screens C Portalés, S Casas, I Coma, M Fernández Journal of Imaging 3 (2), 19, 2017 | 5 | 2017 |