Vili Lehdonvirta
Vili Lehdonvirta
Oxford Internet Institute, University of Oxford
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Cited by
Cited by
Game design as marketing: How game mechanics create demand for virtual goods
J Hamari, V Lehdonvirta
International Journal of Business Science & Applied Management 5 (1), 14-29, 2010
Virtual item sales as a revenue model: identifying attributes that drive purchase decisions
V Lehdonvirta
Electronic commerce research 9 (1-2), 97-113, 2009
Digital labour and development: impacts of global digital labour platforms and the gig economy on worker livelihoods
M Graham, I Hjorth, V Lehdonvirta
Transfer: European Review of Labour and Research 23 (2), 135-162, 2017
Good gig, bad gig: autonomy and algorithmic control in the global gig economy
AJ Wood, M Graham, V Lehdonvirta, I Hjorth
Work, Employment and Society 33 (1), 56-75, 2019
Online labour index: Measuring the online gig economy for policy and research
O Kässi, V Lehdonvirta
Technological forecasting and social change 137, 241-248, 2018
Knowledge map of the virtual economy: Converting the virtual economy into development potential
V Lehdonvirta, M Ernkvist
World Bank, 2011
Virtual consumerism: case habbo hotel
V Lehdonvirta, TA Wilska, M Johnson
Information, communication & society 12 (7), 1059-1079, 2009
Virtual worlds don't exist: Questioning the dichotomous approach in MMO studies
V Lehdonvirta
Game Studies 10 (1), 2010
Designing motivation using persuasive ambient mirrors
T Nakajima, V Lehdonvirta
Personal and ubiquitous computing 17 (1), 107-126, 2013
How do young people identify with online and offline peer groups? A comparison between UK, Spain and Japan
V Lehdonvirta, P Räsänen
Journal of Youth Studies 14 (1), 91-108, 2011
Flexibility in the gig economy: managing time on three online piecework platforms
V Lehdonvirta
New Technology, Work and Employment 33 (1), 13-29, 2018
Virtual economies: Design and analysis
V Lehdonvirta, E Castronova
MIT Press, 2014
Reflecting human behavior to motivate desirable lifestyle
T Nakajima, V Lehdonvirta, E Tokunaga, H Kimura
Proceedings of the 7th ACM conference on Designing interactive systems, 405-414, 2008
Real-money trade of virtual assets: ten different user perceptions
V Lehdonvirta
Proceedings of Digital Arts and Culture (DAC 2005), IT University of …, 2005
Algorithms that divide and unite: Delocalisation, identity and collective action in ‘microwork’
V Lehdonvirta
Space, place and global digital work, 53-80, 2016
A history of the digitalization of consumer culture
V Lehdonvirta
Digital virtual consumption 23 (11), 2012
Using individual, social and economic persuasion techniques to reduce CO2 emissions in a family setting
M Shiraishi, Y Washio, C Takayama, V Lehdonvirta, H Kimura, ...
Proceedings of the 4th International Conference on Persuasive Technology, 1-8, 2009
The risks and rewards of online gig work at the global margins
M Graham, V Lehdonvirta, A Wood, H Barnard, I Hjorth, P D Simon
Oxford Internet Institute, 2017
Workers of the Internet unite? Online freelancer organisation among remote gig economy workers in six Asian and African countries
AJ Wood, V Lehdonvirta, M Graham
New Technology, Work and Employment 33 (2), 95-112, 2018
Real-money trade of virtual assets: new strategies for virtual world operators
V Lehdonvirta
Virtual Worlds, Ipe, Mary, ed, 113-137, 2008
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