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Julia Ayumi Bopp
Julia Ayumi Bopp
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A systematic review of quantitative studies on the enjoyment of digital entertainment games
ED Mekler, JA Bopp, AN Tuch, K Opwis
Proceedings of the SIGCHI conference on human factors in computing systems …, 2014
2522014
Negative emotion, positive experience? Emotionally moving moments in digital games
JA Bopp, ED Mekler, K Opwis
Proceedings of the 2016 CHI conference on human factors in computing systems …, 2016
1992016
“An Odd Kind of Pleasure” Differentiating Emotional Challenge in Digital Games
JA Bopp, K Opwis, ED Mekler
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
1082018
" A Game that Makes You Question..." Exploring the Role of Reflection for the Player Experience
ED Mekler, I Iacovides, JA Bopp
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
962018
Exploring emotional attachment to game characters
JA Bopp, LJ Müller, LF Aeschbach, K Opwis, ED Mekler
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
852019
Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning
GH Iten, JA Bopp, C Steiner, K Opwis, ED Mekler
Computers in Human Behavior 89, 163-172, 2018
352018
" It Was Sad But Still Good" Gratifications of Emotionally Moving Game Experiences
JA Bopp, ED Mekler, K Opwis
Proceedings of the 33rd annual acm conference extended abstracts on human …, 2015
312015
“Whatever the emotional experience, it’s up to them”: Insights from designers of emotionally impactful games
A Denisova, JA Bopp, TD Nguyen, ED Mekler
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
282021
The curious case of the transdiegetic cow, or a mission to foster other-oriented empathy through virtual reality
MJL Kors, ED Van Der Spek, JA Bopp, K Millenaar, RL Van Teutem, ...
Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020
152020
" My Soul Got a Little Bit Cleaner" Art Experience in Videogames
JA Bopp, JB Vornhagen, ED Mekler
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-19, 2021
122021
Exploring the false affective dichotomy in games–emotions and meta-emotions
ED Mekler, JA Bopp
CHI PLAY'15 Workshop" The False Dichotomy between Positive and Negative …, 2015
52015
Aesthetic Emotions in Digital Games: The Appeal of Moving, Challenging, and Thought-Provoking Player Experiences
JA Bopp
Aalto University, 2020
42020
Art Experience in Videogames
J Bopp, J Vornhagen, E Mekler
Conference of the International Association of Empirical Aesthetics, 2021
2021
Was haben Games mit Politik zu tun?
A Görgen, E Pfister, G Berger, JA Bopp, H Galliker
2019
Citizen Science, Gamification, and Virtual Reality for Cognitive Research
J Jarecki, J Sherson, J Hamari, JA Bopp, J Jarecki, L Heaney, ...
Proceedings of The 39th Annual Conference Of The Cognitive Science Society, 2017
2017
Wed 09: 00–Workshop: Citizen Science, Gamification, and Virtual Reality for Cognitive Research
J Jarecki, J Sherson, J Hamari, JA Bopp, J Jarecki, L Heaney, ...
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