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Julia Ayumi Bopp
Julia Ayumi Bopp
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A systematic review of quantitative studies on the enjoyment of digital entertainment games
ED Mekler, JA Bopp, AN Tuch, K Opwis
Proceedings of the SIGCHI conference on human factors in computing systems …, 2014
2642014
Negative emotion, positive experience? Emotionally moving moments in digital games
JA Bopp, ED Mekler, K Opwis
Proceedings of the 2016 CHI conference on human factors in computing systems …, 2016
2112016
“An Odd Kind of Pleasure” Differentiating Emotional Challenge in Digital Games
JA Bopp, K Opwis, ED Mekler
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
1142018
" A Game that Makes You Question..." Exploring the Role of Reflection for the Player Experience
ED Mekler, I Iacovides, JA Bopp
Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018
1062018
Exploring emotional attachment to game characters
JA Bopp, LJ Müller, LF Aeschbach, K Opwis, ED Mekler
Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2019
1042019
Does a prosocial decision in video games lead to increased prosocial real-life behavior? The impact of reward and reasoning
GH Iten, JA Bopp, C Steiner, K Opwis, ED Mekler
Computers in Human Behavior 89, 163-172, 2018
392018
“Whatever the emotional experience, it’s up to them”: Insights from designers of emotionally impactful games
A Denisova, JA Bopp, TD Nguyen, ED Mekler
Proceedings of the 2021 CHI conference on human factors in computing systems …, 2021
352021
" It Was Sad But Still Good" Gratifications of Emotionally Moving Game Experiences
JA Bopp, ED Mekler, K Opwis
Proceedings of the 33rd annual acm conference extended abstracts on human …, 2015
322015
The curious case of the transdiegetic cow, or a mission to foster other-oriented empathy through virtual reality
MJL Kors, ED Van Der Spek, JA Bopp, K Millenaar, RL Van Teutem, ...
Proceedings of the 2020 CHI conference on human factors in computing systems …, 2020
192020
" My Soul Got a Little Bit Cleaner" Art Experience in Videogames
JA Bopp, JB Vornhagen, ED Mekler
Proceedings of the ACM on Human-Computer Interaction 5 (CHI PLAY), 1-19, 2021
142021
Exploring the false affective dichotomy in games–emotions and meta-emotions
ED Mekler, JA Bopp
CHI PLAY'15 Workshop" The False Dichotomy between Positive and Negative …, 2015
52015
Aesthetic Emotions in Digital Games: The Appeal of Moving, Challenging, and Thought-Provoking Player Experiences
JA Bopp
Aalto University, 2020
42020
Citizen science, gamification, and virtual reality for cognitive research
JB Jarecki
Proceedings of the Annual Meeting of the Cognitive Science Society 39, 2017
12017
Art Experience in Videogames
J Bopp, J Vornhagen, E Mekler
Conference of the International Association of Empirical Aesthetics, 2021
2021
Was haben Games mit Politik zu tun?
A Görgen, E Pfister, G Berger, JA Bopp, H Galliker
2019
Wed 09: 00–Workshop: Citizen Science, Gamification, and Virtual Reality for Cognitive Research
J Jarecki, J Sherson, J Hamari, JA Bopp, J Jarecki, L Heaney, ...
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