An activity theory-based model for serious games analysis and conceptual design MB Carvalho, F Bellotti, R Berta, A De Gloria, CI Sedano, JB Hauge, J Hu, ... Computers & education 87, 166-181, 2015 | 475 | 2015 |
Serious storytelling–a first definition and review A Lugmayr, E Sutinen, J Suhonen, CI Sedano, H Hlavacs, CS Montero Multimedia tools and applications 76, 15707-15733, 2017 | 327 | 2017 |
Life planning by digital storytelling in a primary school in rural Tanzania M Duveskog, M Tedre, CI Sedano, E Sutinen Journal of Educational Technology & Society 15 (4), 225-237, 2012 | 132 | 2012 |
Hypercontextualized learning games: Fantasy, motivation, and engagement in reality C Islas Sedano, V Leendertz, M Vinni, E Sutinen, S Ellis Simulation & Gaming 44 (6), 821-845, 2013 | 57 | 2013 |
Where is the answer? The importance of curiosity in pervasive mobile games CI Sedano, TH Laine, M Vinni, E Sutinen Proceedings of the 2007 conference on Future Play, 46-53, 2007 | 42 | 2007 |
On designing a pervasive mobile learning platform TH Laine, M Vinni, C Islas Sedano, M Joy ALT-J 18 (1), 3-17, 2010 | 41 | 2010 |
Collaborative and cooperative games: Facts and assumptions CI Sedano, MB Carvalho, N Secco, CS Longstreet 2013 international conference on collaboration technologies and systems (cts …, 2013 | 28 | 2013 |
Characteristics of pervasive learning environments in museum contexts T Laine, C Islas Sedano, M Vinni, M Joy | 22 | 2009 |
Distributed pervasive worlds: The case of exergames TH Laine, CI Sedano Journal of Educational Technology & Society 18 (1), 50-66, 2015 | 21 | 2015 |
Designing hypercontextualized games: a case study with LieksaMyst CI Sedano, E Sutinen, M Vinni, TH Laine Journal of Educational Technology & Society 15 (2), 257-270, 2012 | 20 | 2012 |
Uncovering the richness of an authentic living museum through pervasive learning environment TH Laine, CI Sedano, M Vinni, E Sutinen 2009 Ninth IEEE International Conference on Advanced Learning Technologies …, 2009 | 18 | 2009 |
Hypercontextualized games CA Islas Sedano Itä-Suomen yliopisto, 2012 | 15 | 2012 |
Ability through mobility A Botha, J Batchelor, M Van der Berg, CI Sedano 3rd International Conference on e-Learning, 2008 | 14 | 2008 |
How to contextualize ICT in higher education: A case study in Tanzania M Vesisenaho, J Kemppainen, C Islas Sedano, M Tedre, E Sutinen African Journal of Information & Communication Technology 2 (2), 88-109, 2006 | 14 | 2006 |
Viable and portable architecture for pervasive learning spaces TH Laine, CI Sedano, E Sutinen, M Joy Proceedings of the 9th international conference on mobile and ubiquitous …, 2010 | 11 | 2010 |
Virtually Escaping Lock Down-co-designing a mixed reality escape room narrative with Namibian learners H Itenge, CI Sedano, H Winschiers-Theophilus Proceedings of the 3rd African Human-Computer Interaction Conference …, 2021 | 10 | 2021 |
Working for my dreams-A Tanzanian OLPC experience M Duveskog, CI Sedano, E Sutinen 2010 IST-Africa, 1-10, 2010 | 9 | 2010 |
Involvement of non-technical individuals in the design of successful digital games CI Sedano, J Pawlowski, E Sutinen, M Naumanen, M Vinni, TH Laine IEEE Multi Eng Educ Mag 5 (3), 10-18, 2010 | 8 | 2010 |
EmotionExpert: Facebook game for crowdsourcing annotations for emotion detection M Munezero, T Kakkonen, CI Sedano, E Sutinen, CS Montero 2013 ieee international games innovation conference (igic), 179-186, 2013 | 7 | 2013 |
Communication and collaboration in educational multiplayer mobile games E Kuts, C Islas Sedano, E Sutinen Proceeding of Cognition and Exploratory Learning in Digital Age, 295-298, 2007 | 7 | 2007 |