Seuraa
Rhett Loban
Rhett Loban
Vahvistettu sähköpostiosoite verkkotunnuksessa mq.edu.au - Kotisivu
Nimike
Viittaukset
Viittaukset
Vuosi
Virtual reality for developing intercultural communication competence in Mandarin as a Foreign language
D DeWitt, SF Chan, R Loban
Educational technology research and development 70 (2), 615-638, 2022
222022
Eurocentric Values at Play: Modding the Colonial from the Indigenous Perspective.
R Loban, T Apperley
Video Games and the Global South, 2019
192019
Digitising Diplomacy: Grand Strategy Video Games as an Introductory Tool for Learning Diplomacy and International Relations.
R Loban
DiGRA Conference, 2017
172017
Modding Europa Universalis IV: An informal gaming practice transposed into a formal learning setting
R Loban
E-learning and Digital Media 18 (6), 530-556, 2021
92021
Torres strait virtual reality: A reflection on the intersection between culture, game design and research
R Loban
Games and Culture 17 (3), 311-327, 2022
62022
WC3: Wikipedia category consistency checker based on DBPedia
M Yoshioka, R Loban
2015 11th International Conference on Signal-Image Technology & Internet …, 2015
62015
The Fight is the Dance: Mod-ding Chinese Martial Arts and Culture into Beat Saber
Y Ong, RD Loban, RK Parrila
Journal of Games Criticism 5 (A), X-X, 2022
32022
The transformation from physical wargames to grand strategy video games, and the opportunities for deep and efficient historical wargaming experiences
R Loban
Digital Culture and Education 13 (1), 81-107, 2021
32021
Torres Strait virtual reality: Virtual reality
R Loban
Decolonising the digital: Technology as cultural practice, 158-177, 2018
32018
Indigenous depictions in strategy games: an argument for flavour
R Loban
Retrieved from DiGRA Australia: http://digraa. org/wpcontent/uploads/2016/06 …, 2016
32016
Embedding culture into video games and game design: the palm, the Dogai and the tombstone
R Loban
CRC Press, 2023
12023
“I never asked for it, but I got it and now I feel that my knowledge about history is even greater!”: play, encounter and research in Europa Universalis IV
R Loban
Journal of Games Criticism 5 (1), 1-30, 2022
12022
Europa Universalis IV and Deep Learning: Historical Accuracy, Counterfactuals and Historical Themes
R Loban
Loading... 14 (24), 26-47, 2021
12021
DBPedia の情報に基づく Wikipedia のカテゴリ情報の一貫性の分析
吉岡真治
人工知能学会全国大会論文集 第 29 回 (2015), 1G42-1G42, 2015
12015
Valores eurocêntricos em jogo: Modificando o colonial através de uma perspectiva indígena
MM Schlittler, R Loban, T Apperley
Zanzalá-Revista Brasileira de Estudos sobre Gêneros Cinematográficos e …, 2024
2024
Cultural immersion, rigorous research and ethics in game design
R Loban
Embedding Culture into Video Games and Game Design, 119-139, 2023
2023
Epilogue: Caring for the tombstone site
R Loban, G Loban
Embedding Culture into Video Games and Game Design, 153-154, 2023
2023
Culturally centred game design
R Loban
Embedding Culture into Video Games and Game Design, 68-96, 2023
2023
Designing to produce deep representations
R Loban
Embedding Culture into Video Games and Game Design, 140-152, 2023
2023
Interlude: Preparing for the Tombstone Opening
R Loban, G Loban
Embedding Culture into Video Games and Game Design, 49-52, 2023
2023
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Artikkelit 1–20