Ines Di Loreto
Ines Di Loreto
Associate Professor @ Université des Technologies de Troyes - France
Verified email at utt.fr
Title
Cited by
Cited by
Year
Collaborative serious games for crisis management: an overview
I Di Loreto, S Mora, M Divitini
2012 IEEE 21st International Workshop on Enabling Technologies …, 2012
442012
Techniques d'adaptation dans les jeux ludiques et sérieux
N Hocine, A Gouaïch, I Di Loreto, L Abrouk
Revue des Sciences et Technologies de l'Information-Série RIA: Revue d …, 2011
362011
Mixed reality serious games: The therapist perspective
G Abdelkader
2011 IEEE 1st International Conference on Serious Games and Applications for …, 2011
312011
Moments and modes for triggering civic participation at the urban level
F De Cindio
Handbook of research on urban informatics: The practice and promise of the …, 2009
242009
Social casual games success is not so casual
I Di Loreto, A Gouaïch
212010
Facebook games: between social and personal aspects
I Di Loreto, A Gouaich
International Journal of Computer Information Systems and Industrial …, 2011
182011
Music games: potential application and considerations for rhythmic training
V Bégel, I Di Loreto, A Seilles, S Dalla Bella
Frontiers in human neuroscience 11, 273, 2017
132017
Motivation based difficulty adaptation for therapeutic games
N Hocine, A Gouaich, I Di Loreto, M Joab
2011 IEEE 1st International Conference on Serious Games and Applications for …, 2011
122011
Interplay between the actual and the virtual in the Milan community network experience
F De Cindio, LA Ripamonti, I Di Loreto
Augmented Urban Spaces. Articulating the Physical and Electronic City, 5-8, 2008
122008
Mixed reality serious games for post-stroke rehabilitation
G Abdelkader, N Hocine
2011 5th International Conference on Pervasive Computing Technologies for …, 2011
112011
Don’t panic: enhancing soft skills for civil protection workers
I Di Loreto, S Mora, M Divitini
International Conference on Serious Games Development and Applications, 1-12, 2012
102012
An early evaluation method for social presence in serious games
I Di Loreto, A Gouaich
CSEDU'10: 2nd International Conference on Computer Supported Education, 94-101, 2010
102010
From interactive surfaces to interactive game pieces in hybrid board games
S Mora, I Di Loreto, M Divitini
Journal of Ambient Intelligence and Smart Environments 8 (5), 531-548, 2016
92016
Game design for all: The example of hammer and planks
I Di Loreto, B Lange, A Seilles, S Andary, W Dyce
International conference on serious games development and applications, 70-75, 2013
92013
The interactive-token approach to board games
S Mora, I Di Loreto, M Divitini
European Conference on Ambient Intelligence, 138-154, 2015
72015
Making Interactive Board Games to Learn: Reflections on AnyBoard.
S Mora, T Fagerbekk, I Di Loreto, M Divitini
Make2Learn@ ICEC, 21-26, 2015
72015
Mixed reality as a means to strengthen post-stroke rehabilitation
I Di Loreto, L Van Dokkum, A Gouaich, I Laffont
International Conference on Virtual and Mixed Reality, 11-19, 2011
72011
Augmenting actual life through MUVEs
LA Ripamonti, I Di Loreto, D Maggiorini
Handbook of research on socio-technical design and social networking systems …, 2009
62009
Flooded: a location-based game for promoting citizens’ preparedness to flooding situations
SJ Mannsverk, I Di Loreto, M Divitini
International Conference on Games and Learning Alliance, 90-103, 2013
52013
Supporting crisis training with a mobile game system
I Di Loreto, EA Mork, S Mora, M Divitini
International Conference on Serious Games Development and Applications, 165-177, 2013
52013
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