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Jason Begy
Jason Begy
Unknown affiliation
Verified email at mit.edu - Homepage
Title
Cited by
Cited by
Year
Playing along and playing for on Twitch: Livestreaming from tandem play to performance
R Scully-Blaker, J Begy, M Consalvo, S Ganzon
742017
Board Games and the Construction of Cultural Memory
J Begy
Games & Culture, 2015
582015
Achievements, motivations and rewards in Faunasphere
J Begy, M Consalvo
Game Studies 11 (1), 1-20, 2011
542011
Players and their Pets
M Consalvo, J Begy
University of Minnesota Press, 2015
462015
Experiential metaphors in abstract games
J Begy
Transactions of the Digital Games Research Association 1 (1), 2013
422013
Good Feedback for bad Players? A preliminary Study of ‘juicy’Interface feedback
J Juul, JS Begy
Proceedings of first joint FDG/DiGRA Conference, Dundee, 2016
312016
game reward systems
M Jakobsson, O Sotamaa, C Moore, J Begy, M Consalvo, A Gazzard
Game Stud 11 (1), 2011
312011
Tandem play: Theorizing sociality in single-player gameplay
M Consalvo, J Begy, SC Ganzon, R Scully-Blaker
Video games, 146-160, 2018
242018
Interpreting abstract games: The metaphorical potential of formal game elements
JS Begy
Massachusetts Institute of Technology, 2010
192010
Finding sociality in single player games: A case study of tandem play amongst friends and couples
M Consalvo, J Begy, P Browne, S Ganzon, R Scully-Blaker, R Waldie
112018
The History and Significance of Jumping in Games
J Begy
Vienna Games Conference, 2010
72010
What Happens at the End of the World? An MMOG’s Closure and Player Responses
M Consalvo, J Begy
52012
Methodological considerations in the study of tandem play
J Begy, M Consalvo, R Scully-Blaker, SC Ganzon
Loading... 10 (16), 2017
42017
Playing at the World: A History of Simulating Wars, People, and Fantastic Adventures: From Chess to Role-Playing Games
J Begy
American Journal of Play 5 (3), 391, 2013
42013
A framework for exploring tablet-based tabletop games
S Nicholson, J Begy
Proceedings of the Canadian Game Studies Association Annual Conference …, 2014
22014
Moral ambiguity and player complicity in the ‘Souls’ series
T Busch, J Begy
2016
MovMote: A game for studying interpretation.
J Begy, S Schirra
FDG, 388-389, 2013
2013
Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds
J Begy
American Journal of Play 4 (3), 386, 2012
2012
The Design and Speculative Technology of MST3K: Joel Hodgson and Trace Beaulieu at MIT
J Begy, G Fierro
In the Peanut Gallery with Mystery Science Theater 3000: Essays on Film …, 2011
2011
Game Life: Game Temporality in Player Research
M Consalvo, J Begy
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Articles 1–20