Squaring the (magic) circle: A brief definition and history of pervasive games E Duggan Playable Cities: The City as a Digital Playground, 111-135, 2017 | 16 | 2017 |
Foundations of Digital Arch {\ae} oludology C Browne, DJNJ Soemers, É Piette, M Stephenson, M Conrad, W Crist, ... arXiv preprint arXiv:1905.13516, 2019 | 15 | 2019 |
Strange Games: some Iron Age examples of a four-player board game? E Duggan From Cardboard to Keyboard: Proceedings of the XVII Annual Colloquium of the …, 2016 | 12 | 2016 |
Strange Games: some Iron Age examples of a four-player board game? E Duggan Board Game Studies Journal, 17-40, 2015 | 12 | 2015 |
Writing in the Darkness: The World of Cornell Woolrich E Duggan Crime Time 2 (6), 114-126, 1999 | 7 | 1999 |
‘Stranger Games: The Life and Times of the Sprintriae’ E Duggan Board Game Studies Journal 11, 101–121, 2017 | 6 | 2017 |
"A game on the edge: An attempt to unravel the Gordian Knot of tafl games" E Duggan Board Game Studies Journal 15, 99 - 132, 2021 | 4 | 2021 |
Notes concerning the'Lily Crucifixion'in the Llanbeblig Hours E Duggan National Library of Wales Journal 27 (1), 39-48, 1991 | 4 | 1991 |
"Chasing Geese: on the trail of fourteen British-published copies of The Royal Pastime of Cupid, or Entertaining Game of the Snake". E Duggan Board Game Studies Journal 13, 111–158, 2019 | 1 | 2019 |
The Royal Pastime of Cupid: Three early printed board games in the Bodleian Library's John Johnson Collection of Printed Ephemera E Duggan The Bodleian Library Record 29 (2), 211–227, 2016 | 1 | 2016 |
Off the board: a brief definition and history of pervasive games E Duggan | 1 | 2015 |
Book review of: The cultural legacy of the royal game of the goose by Adrian Seville (2019) E Duggan Manchester Game Studies Network/Manchester Metropolitan University, 2019 | | 2019 |
Ludus latrunculorum: known and unknown unknowns E Duggan | | 2019 |
Uncovering Cupid: two hitherto unseen or unknown editions of The Royal Pastime of Cupid, Or New and Most Pleasant Game of the Snake, published by Robert Sayer and Henry Overton E Duggan | | 2019 |
Rough music in square 63: a comparative analysis of the imagery in the final square of English and Dutch editions of The Royal Pastime of Cupid E Duggan | | 2018 |
À la recherche du punk perdu: images, memories and the 1970s C Stein, E Duggan, T Triggs | | 2017 |
Spintriae: Evidence for Historic Games? E Duggan | | 2017 |
The Royal Pastime of Cupid: Two Early English Association Copies E Duggan | | 2017 |
The use of a combination of X-ray computerised tomography, computer modelling and 3D printing in the study, repair and manufacture of gaming pieces GD Bell, S Laycock, D Mortimore, D Emmens, M Greco, N Corps, ... Associção Ludus, 2016 | | 2016 |
From cardboard to keyboard E Duggan, DWJ Gill | | 2016 |