Seuraa
Stephen Lee-Urban
Stephen Lee-Urban
Senior Research Scientist, Georgia Tech Research Institute
Vahvistettu sähköpostiosoite verkkotunnuksessa gtri.gatech.edu - Kotisivu
Nimike
Viittaukset
Viittaukset
Vuosi
Story generation with crowdsourced plot graphs
B Li, S Lee-Urban, G Johnston, M Riedl
Proceedings of the AAAI Conference on Artificial Intelligence 27 (1), 598-604, 2013
2762013
Hierarchical plan representations for encoding strategic game ai
H Hoang, S Lee-Urban, H Muñoz-Avila
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2005
1222005
Automated scenario generation: toward tailored and optimized military training in virtual environments
A Zook, S Lee-Urban, MO Riedl, HK Holden, RA Sottilare, KW Brawner
Proceedings of the international conference on the foundations of digital …, 2012
1162012
Recognizing the enemy: Combining reinforcement learning with strategy selection using case-based reasoning
B Auslander, S Lee-Urban, C Hogg, H Munoz-Avila
European Conference on Case-Based Reasoning, 59-73, 2008
902008
RETALIATE: Learning winning policies in first-person shooter games
M Smith, S Lee-Urban, H Muñoz-Avila
AAAI, 1801-1806, 2007
812007
Crowdsourcing narrative intelligence
B Li, S Lee-Urban, DS Appling, MO Riedl
Advances in Cognitive systems 2 (1), 2012
692012
Adaptation of Hierarchical Task Network Plans.
I Warfield, C Hogg, S Lee-Urban, H Munoz-Avila
FLAIRS, 429-434, 2007
642007
Skill-based mission generation: A data-driven temporal player modeling approach
A Zook, S Lee-Urban, MR Drinkwater, MO Riedl
Proceedings of the The third workshop on Procedural Content Generation in …, 2012
462012
Stratagus: An open-source game engine for research in real-time strategy games
MJV Ponsen, S Lee-Urban, H Muñoz-Avila, DW Aha, M Molineaux
Reasoning, Representation, and Learning in Computer Games 78, 2005
432005
Automatically learning to tell stories about social situations from the crowd
B Li, S Lee-Urban, DS Appling, MO Riedl
the LREC 2012 Workshop on Computational Models of Narrative, 2012
232012
Imitating inscrutable enemies: Learning from stochastic policy observation, retrieval and reuse
K Gillespie, J Karneeb, S Lee-Urban, H Muñoz-Avila
Case-Based Reasoning. Research and Development: 18th International …, 2010
192010
Toward autonomous crowd-powered creation of interactive narratives
B Li, S Lee-Urban, M Riedl
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2012
182012
Learning sociocultural knowledge via crowdsourced examples
B Li, DS Appling, S Lee-Urban, M Riedl
Workshops at the Twenty-Sixth AAAI Conference on Artificial Intelligence, 2012
162012
Game AI for a Turn-based Strategy Game with Plan Adaptation and Ontology-based retrieval
A Sánchez-Ruiz, S Lee-Urban, H Munoz-Avila, B Dıaz-Agudo, ...
Proceedings of the ICAPS 2007 Workshop on Planning in Games, 2007
152007
Crowdsourcing interactive fiction games.
B Li, S Lee-Urban, MO Riedl
FDG, 431-432, 2013
132013
Transfer learning of hierarchical task-network planning methods in a Real-Time Strategy games
S Lee-Urban, A Parker, U Kuter, H Munoz-Avila, D Nau
Proceedings of the Workshop on Artificial Intelligence Planning and Learning, 2007
92007
CORA: a flexible hybrid approach to building cognitive systems
S Lee-Urban, E Trewhitt, I Bieder, J Odom, T Boone, E Whitaker
Proceedings of the Third Annual Conference on Advances in Cognitive Systems …, 2015
82015
Adaptation versus retrieval trade-off revisited: an analysis of boundary conditions
S Lee-Urban, H Muñoz-Avila
Case-Based Reasoning Research and Development: 8th International Conference …, 2009
62009
Hierarchical planning knowledge for refining partial-order plans
SM Lee-Urban
Lehigh University, 2012
52012
Game AI for domination games
C Hogg, S Lee-Urban, H Muñoz-Avila, B Auslander, M Smith
Artificial intelligence for computer games, 83-101, 2011
42011
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