Florian Block
Cited by
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Of BATs and APEs: an interactive tabletop game for natural history museums
M Horn, Z Atrash Leong, F Block, J Diamond, EM Evans, B Phillips, ...
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012
The deeptree exhibit: Visualizing the tree of life to facilitate informal learning
F Block, MS Horn, BC Phillips, J Diamond, EM Evans, C Shen
IEEE Transactions on Visualization and Computer Graphics 18 (12), 2789-2798, 2012
Touch-display keyboards: transforming keyboards into interactive surfaces
F Block, H Gellersen, N Villar
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2010
A comparison of direct and indirect multi-touch input for large surfaces
D Schmidt, F Block, H Gellersen
IFIP Conference on Human-Computer Interaction, 582-594, 2009
Fluid grouping: Quantifying group engagement around interactive tabletop exhibits in the wild
F Block, J Hammerman, M Horn, A Spiegel, J Christiansen, B Phillips, ...
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing …, 2015
Win prediction in multiplayer esports: Live professional match prediction
VJ Hodge, S Devlin, N Sephton, F Block, PI Cowling, A Drachen
IEEE Transactions on Games 13 (4), 368-379, 2019
VoodooSketch: extending interactive surfaces with adaptable interface palettes
F Block, M Haller, H Gellersen, C Gutwin, M Billinghurst
Proceedings of the 2nd international conference on Tangible and embedded …, 2008
Narrative bytes: Data-driven content production in esports
F Block, V Hodge, S Hobson, N Sephton, S Devlin, MF Ursu, A Drachen, ...
Proceedings of the 2018 ACM international conference on interactive …, 2018
Towards a playful user interface for home entertainment systems
F Block, A Schmidt, N Villar, HW Gellersen
European Symposium on Ambient Intelligence, 207-217, 2004
“Whoa! We’re going deep in the trees!”: Patterns of collaboration around an interactive information visualization exhibit
P Davis, M Horn, F Block, B Phillips, EM Evans, J Diamond, C Shen
International Journal of Computer-Supported Collaborative Learning 10 (1), 53-76, 2015
Visualizing biological data in museums: Visitor learning with an interactive tree of life exhibit
MS Horn, BC Phillips, EM Evans, F Block, J Diamond, C Shen
Journal of Research in Science Teaching 53 (6), 895-918, 2016
Time to die: Death prediction in dota 2 using deep learning
A Katona, R Spick, VJ Hodge, S Demediuk, F Block, A Drachen, ...
2019 IEEE Conference on Games (CoG), 1-8, 2019
Win prediction in esports: Mixed-rank match prediction in multi-player online battle arena games
V Hodge, S Devlin, N Sephton, F Block, A Drachen, P Cowling
arXiv preprint arXiv:1711.06498, 2017
Dax: Data-driven audience experiences in esports
AV Kokkinakis, S Demediuk, I Nölle, O Olarewaju, S Patra, J Robertson, ...
ACM International Conference on Interactive Media Experiences, 94-105, 2020
Role identification for accurate analysis in dota 2
S Demediuk, P York, A Drachen, JA Walker, F Block
Proceedings of the AAAI Conference on Artificial Intelligence and …, 2019
FlowBlocks: A multi-touch UI for crowd interaction
F Block, D Wigdor, BC Phillips, MS Horn, C Shen
Proceedings of the 25th annual ACM symposium on User interface software and …, 2012
The impact of cognitive load on the perception of time
F Block, H Gellersen
Proceedings of the 6th Nordic Conference on Human-Computer Interaction …, 2010
Flotree: A multi-touch interactive simulation of evolutionary processes
KC Chua, Y Qin, F Block, B Phillips, J Diamond, EM Evans, MS Horn, ...
Proceedings of the 2012 ACM international conference on Interactive …, 2012
Going deep: Supporting collaborative exploration of evolution in natural history museums
P Davis, M Horn, L Schrementi, F Block, B Phillips, EM Evans, J Diamond, ...
International Society of the Learning Sciences, 2013
Pen and paper techniques for physical customisation of tabletop interfaces
F Block, C Gutwin, M Haller, H Gellersen, M Billinghurst
2008 3rd IEEE International Workshop on Horizontal Interactive Human …, 2008
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