Motivation, engagement and learning through digital games I Iacovides, J Aczel, E Scanlon, J Taylor, W Woods International Journal of Virtual and Personal Learning Environments (IJVPLE …, 2011 | 83 | 2011 |
Informal participation in science in the UK: identification, location and mobility with iSpot E Scanlon, W Woods, D Clow Journal of Educational Technology & Society 17 (2), 58-71, 2014 | 41 | 2014 |
Learning Design, generic service descriptions and universal acid M Weller, A Little, P McAndrew, W Woods Journal of Educational Technology & Society 9 (1), 138-145, 2006 | 38 | 2006 |
Investigating the relationships between informal learning and player involvement in digital games I Iacovides, J Aczel, E Scanlon, W Woods Learning, Media and Technology 37 (3), 321-327, 2012 | 27 | 2012 |
What can breakdowns and breakthroughs tell us about learning and involvement experienced during game-play I Iacovides, JC Aczel, E Scanlon, WIS Woods Proceedings of the 5th European Conference on Games Based Learning, 275-281, 2011 | 22 | 2011 |
Making sense of game-play: How can we examine learning and involvement? I Iacovides, J Aczel, E Scanlon, W Woods Transactions of the Digital Games Research Association 1 (1), 2013 | 19 | 2013 |
iSpot Mobile-A natural history participatory science application W Woods, E Scanlon | 18 | 2012 |
Implementing Learning Design to support web-based learning P McAndrew, WIS Woods, A Little, M Weller, R Koper, H Vogten Ausweb04: the Tenth Australian World Wide Web Conference: the challenge of …, 2004 | 12 | 2004 |
Supporting mobile learning and citizen science through iSpot W Woods, K McLeod, J Ansine Mobile Learning and STEM, 69-85, 2015 | 4 | 2015 |
What do players have to say about informal learning through games? I Iacovides, J Aczel, E Scanlon, W Woods | 2 | 2011 |
Formal discussion summaries R Koper, C Knight, D Gašević, G Richards, RR Amorim, M Lama, ... Journal of Educational Technology & Society 9 (1), 2006 | | 2006 |