Seuraa
Christian Lauterbach
Christian Lauterbach
Waymo
Vahvistettu sähköpostiosoite verkkotunnuksessa google.com
Nimike
Viittaukset
Viittaukset
Vuosi
Fast BVH construction on GPUs
C Lauterbach, M Garland, S Sengupta, D Luebke, D Manocha
Computer Graphics Forum 28 (2), 375-384, 2009
5912009
RT-DEFORM: Interactive ray tracing of dynamic scenes using BVHs
C Lauterbach, SE Yoon, D Manocha, D Tuft
2006 IEEE Symposium on Interactive Ray Tracing, 39-46, 2006
2042006
gProximity: hierarchical GPU‐based operations for collision and distance queries
C Lauterbach, Q Mo, D Manocha
Computer Graphics Forum 29 (2), 419-428, 2010
1762010
Ad-frustum: Adaptive frustum tracing for interactive sound propagation
A Chandak, C Lauterbach, M Taylor, Z Ren, D Manocha
IEEE Transactions on Visualization and Computer Graphics 14 (6), 1707-1722, 2008
1272008
Interactive sound rendering in complex and dynamic scenes using frustum tracing
C Lauterbach, A Chandak, D Manocha
IEEE Transactions on Visualization and Computer Graphics 13 (6), 1672-1679, 2007
912007
Memory-scalable GPU spatial hierarchy construction
Q Hou, X Sun, K Zhou, C Lauterbach, D Manocha
IEEE Transactions on Visualization and Computer Graphics 17 (4), 466-474, 2010
902010
g-Planner: Real-time motion planning and global navigation using GPUs
J Pan, C Lauterbach, D Manocha
Proceedings of the AAAI Conference on Artificial Intelligence 24 (1), 1245-1251, 2010
882010
Guided multiview ray tracing for fast auralization
M Taylor, A Chandak, Q Mo, C Lauterbach, C Schissler, D Manocha
IEEE transactions on visualization and computer graphics 18 (11), 1797-1810, 2012
852012
R-LODs: fast LOD-based ray tracing of massive models
SE Yoon, D Manocha
ACM SIGGRAPH 2006 Sketches, 67-es, 2006
722006
Efficient nearest-neighbor computation for GPU-based motion planning
J Pan, C Lauterbach, D Manocha
2010 IEEE/RSJ International Conference on Intelligent Robots and Systems …, 2010
702010
ReduceM: Interactive and memory efficient ray tracing of large models
C Lauterbach, S Yoon, M Tang, D Manocha
Computer Graphics Forum 27 (4), 1313-1321, 2008
462008
Real-time sound synthesis and propagation for games
N Raghuvanshi, C Lauterbach, A Chandak, D Manocha, MC Lin
Communications of the ACM 50 (7), 66-73, 2007
412007
Ray-strips: A compact mesh representation for interactive ray tracing
C Lauterbach, SE Yoon, D Manocha
2007 IEEE Symposium on Interactive Ray Tracing, 19-26, 2007
402007
Fast edge-diffraction for sound propagation in complex virtual environments
M Taylor, A Chandak, Z Ren, C Lauterbach, D Manocha
EAA auralization symposium, 15-17, 2009
372009
System, method, and computer program product for generating a ray tracing data structure utilizing a parallel processor architecture
C Lauterbach, DP Luebke, MJ Garland
US Patent 8,072,460, 2011
362011
Ray tracing system, method, and computer program product for simultaneously traversing a hierarchy of rays and a hierarchy of objects
C Lauterbach, DP Luebke, MJ Garland
US Patent 8,284,188, 2012
252012
i-sound: Interactive gpu-based sound auralization in dynamic scenes
M Taylor, A Chandak, Q Mo, C Lauterbach, C Schissler, D Manocha
University of north carolina at chapel hill, 2010
162010
Adaptive sampling for frustum-based sound propagation in complex and dynamic environments
C Lauterbach, A Chandak, D Manocha
Proceedings of the 19th International Congress on Acoustics 16, 2007
142007
System, method, and computer program product for organizing a plurality of rays utilizing a bounding volume
C Lauterbach, DP Luebke, MJ Garland
US Patent 8,264,484, 2012
132012
Fast hard and soft shadow generation on complex models using selective ray tracing
C Lauterbach, Q Mo, D Manocha
Lloydia Cincinnati, 2009
92009
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Artikkelit 1–20