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Jenny Elo
Jenny Elo
Doctoral Researcher, Faculty of Information Technology, University of Jyväskylä
Verified email at jyu.fi - Homepage
Title
Cited by
Cited by
Year
Harnessing user values to understand value co-creation and co-destruction in augmented reality mobile games
J Elo, J Lintula, T Tuunanen
62021
A personal values-based approach to understanding users’ co-creative and co-destructive gaming experiences in augmented reality mobile games
J Elo, J Lumivalo, T Tuunanen
Pacific Asia Journal of the Association for Information Systems 14 (5), 2022
42022
Building strategic partnerships for value co-creation: A conceptual framework for digital service organizations
J Elo, K Pekkala, T Tuunanen, M Salo
European Conference on Information Systems, 2023
12023
Managing Continuous Digital Service Innovation for Value Co-Creation
J Elo, K Pekkala, T Tuunanen
Proceedings of the Annual Hawaii International Conference on System Sciences, 2023
12023
Exploring the “why”,“how”, and “what” of continuous digital service innovation
J Elo, K Pekkala, T Tuunanen, J Lumivalo, M Salo
International Conference on Product-Focused Software Process Improvement …, 2022
12022
“The Pokémon that Got Away”: Employing Actor-Network Theory to Unmask the Technology Actor in Cybernized Services
J Lumivalo, S Tiilikainen, JM Elo
European Conference on Information Systems, 2022
12022
Enabling Value Co-Creation in Partner Collaboration Ecosystems: An Institutional Work Perspective
J Elo, J Lumivalo, T Tuunanen, S Vargo
Proceedings of the Annual Hawaii International Conference on System Sciences, 2024
2024
Functional and Structural Roles of Data in Service Ecosystems
K Pekkala, J Elo, T Tuunanen
Proceedings of the Annual Hawaii International Conference on System Sciences, 2023
2023
Factors Enabling and Hindering Value Co-Creation in Continuous Service Development: A Systematic Literature Review
J Elo, J Lumivalo, T Tuunanen, M Salo
Proceedings of the Annual Hawaii International Conference on System Sciences, 2022
2022
Value co-creation and co-destruction in augmented reality mobile games: the connection of user values to Pokémon GO players’ positive and negative gaming experiences
J Elo
2020
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