‘Weekends became something other people did’: Understanding and intervening in the habitus of video game crunch AC Cote, BC Harris Convergence 27 (1), 161-176, 2021 | 43 | 2021 |
The cruel optimism of “good crunch”: How game industry discourses perpetuate unsustainable labor practices AC Cote, BC Harris New Media & Society 25 (3), 609-627, 2023 | 40 | 2023 |
Media use, cross-national samples, and the theory of planned behavior: implications for climate change advocacy intentions T Elias, M Blaine, D Morrison, B Harris International Journal of Communication 13, 25, 2019 | 16 | 2019 |
“Starting from scratch to looking really clean and professional”: how students’ productive labor legitimizes collegiate esports BC Harris, J Hansen, O Can, MWU Rahman, M Foxman, AC Cote, ... Critical Studies in Media Communication 39 (2), 141-153, 2022 | 12 | 2022 |
The COVID season: US collegiate esports programs’ material challenges and opportunities during the 2020–21 pandemic AC Cote, O Can, M Foxman, BC Harris, J Hansen, MWU Rahman, ... Games and Culture 18 (2), 229-250, 2023 | 10 | 2023 |
“Don’t make me ratio you again”: How political influencers encourage platformed political participation BC Harris, M Foxman, WC Partin Social Media+ Society 9 (2), 20563051231177944, 2023 | 5 | 2023 |
Recasting Twitch: Livestreaming, Platforms, and New Frontiers in Digital Journalism M Foxman, BC Harris, WC Partin Digital Journalism, 1-21, 2024 | 2 | 2024 |
Twitch Streamers and the Platformization of Cultural Production: Understanding Complementary Labor in the Creative Economy BC Harris University of Oregon, 2022 | 2 | 2022 |
Recasting collegiate esports: independence and interdependence of university twitch streamers M Foxman, A Cote, O Can, B Harris, W Rahman, J Hansen, T Fickle | 2 | 2021 |
We’ll do it Live! Unpacking the Community-Building Labor of Twitch Streamers / On va le faire en direct! Déballer le travail du développement communautaire des bannières de Twitch BC Harris Electronic Journal of Communication 3, https://www.cios.org/getfile/0290345_EJC, 2019 | 2* | 2019 |
Taking care of toxicity: Challenges and strategies for inclusion in US collegiate esports programs AC Cote, A Wilson, J Hansen, BC Harris, MWU Rahman, O Can, T Fickle, ... Journal of Electronic Gaming and Esports 1 (1), 2023 | 1 | 2023 |
Inevitable or Exploitative? A Case Study of Consumers’ Divergent Attitudes towards Video Game Crunch AC Cote, BC Harris Media Industries 10 (1), 2023 | | 2023 |
The Limits of Influence: Negotiating the Hegemony of Game Companies in Collegiate Esports in The US Ö Can, M Foxman, A Wilson, AC Cote, MWU Rahman, SL Burrell Jr, ... | | 2023 |
Facilitating Collegiate Esports: Limiting and Legitimizing Competitive Gaming M Foxman, Ö Can, A Wilson, AC Cote, BC Harris, MWU Rahman, ... | | 2023 |
Sustainable Grassroots: Tensions, Expectations and Recommendations in Formalizing Collegiate Esports M Foxman, AC Cote, A Wilson, O Can, JC Hansen, BC Harris, ... BOOK OF ABSTRACTS, 25, 2022 | | 2022 |
Digital Interactions in Social Spaces: Proxemics, Digital Media, and Human-Machine Communication Les interactions digitales dans les espaces sociaux: la proxémique, le média … JA McArthur | | |