Heikki Tyni
Heikki Tyni
Project researcher, University of Tampere
Verified email at uta.fi
TitleCited byYear
Howdy pardner! on free-to-play, sociability and rhythm design in FrontierVille
H Tyni, O Sotamaa, S Toivonen
Proceedings of the 15th International Academic MindTrek Conference …, 2011
412011
Dimensions of hybrid in playful products
H Tyni, A Kultima, F Mäyrä
Proceedings of International Conference on Making Sense of Converging Media …, 2013
292013
Assembling a game development scene?
H Tyni, O Sotamaa
GAME Italian Journal of Game Studies, 109-119, 2014
18*2014
Hybrid Playful Experiences: Playing between Material and Digital-Hybridex Project, Final Report
H Tyni, A Kultima, T Nummenmaa, K Alha, V Kankainen, F Mäyrä
University of Tampere, 2016
102016
Material culture and angry birds
H Tyni, O Sotamaa
Proceedings of DiGRA Nordic, 2014
102014
New Paradigms for Digital Games: The Finnish Perspective Future Play Project, Final Report
O Sotamaa, H Tyni, S Toivonen, T Malinen, E Rautio
Tampereen yliopisto, 2011
92011
Understanding smart device tabletop games
V Kankainen, H Tyni
Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014
72014
MurMur moderators, the talking playful seats
T Nummenmaa, A Kultima, H Tyni, K Alha
Proceedings of the 18th International Academic MindTrek Conference: Media …, 2014
62014
Double duty: Crowdfunding and the evolving game production network
H Tyni
Games and Culture 15 (2), 114-137, 2020
52020
Goofy Mus, Grumpy Mur and Dirty Muf: Talking Playful Seats with Personalities
A Kultima, T Nummenmaa, H Tyni, K Alha, F Mäyrä
Proceedings of the 2014 Workshops on Advances in Computer Entertainment …, 2014
52014
Extended or exhausted: how console DLC keeps the player on the rail
H Tyni, O Sotamaa
Proceedings of the 15th International Academic MindTrek Conference …, 2011
42011
The emergence of industry of playful hybrids: developer's perspective
H Tyni, A Kultima
Proceedings of the 20th International Academic Mindtrek Conference, 413-421, 2016
32016
Need to touch, wonder of discovery, and social capital: experiences with interactive playful seats
T Nummenmaa, H Tyni, A Kultima, K Alha, J Holopainen
Proceedings of the 12th International Conference on Advances in Computer …, 2015
32015
Point of sale: Analyzing media retail
E West, G Steirer, H Tyni, O Sotamaa, E Affuso, A Santo, E Tussey, ...
Rutgers University Press, 2019
22019
Playful furniture: breaching a serious setting with interactive seats
A Kultima, T Nummenmaa, H Tyni, K Alha, J Stenros, V Kankainen, ...
Games and Culture 13 (3), 301-321, 2018
22018
The Diversity of Attitudes towards Play at the Workplace-A Case of an Academic Community.
T Nummenmaa, V Kankainen, S Savolainen, A Kultima, J Karvinen, ...
DiGRA/FDG, 2016
12016
Spectating development and other backer perspectives on games crowdfunding
H Tyni
2018
Spectating Development: Backer Perspective on Games Crowdfunding
H Tyni
2018
From Hobbyism to Industry. Tracing the Historical Origins of the Nordic Game Industry
K Jørgensen, U Sandqvist, O Sotamaa, H Tyni
The History of Games International Conference: Working With, Building, and …, 2013
2013
Extended or exhausted-the production, form and reception of downloadable content in Skate 3
H Tyni
2012
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