Games and design patterns S Björk, J Holopainen The game design reader, 410-437, 2006 | 379* | 2006 |
Game mechanics: Describing computer-augmented games in terms of interaction S Lundgren, S Bjork Proceedings of TIDSE 3, 2003 | 147 | 2003 |
Designing mobile experiences for collocated interaction S Lundgren, JE Fischer, S Reeves, O Torgersson Proceedings of the 18th ACM conference on computer supported cooperative …, 2015 | 64 | 2015 |
What drivers really want: Investigating dimensions in automobile user needs D Gkouskos, CJ Normark, S Lundgren International Journal of Design 8 (1), 59-71, 2014 | 45 | 2014 |
Exploring aesthetical gameplay design patterns: camaraderie in four games K Bergström, S Björk, S Lundgren Proceedings of the 14th International Academic MindTrek Conference …, 2010 | 36 | 2010 |
Exploring Aesthetic Ideals of Gameplay. S Lundgren, K Bergström, S Björk DiGRA Conference, 2009 | 27 | 2009 |
Joining bits and pieces-how to make entirely new board games using embedded computer technology S Lundgren Unpublished Master’s Thesis, IT University of Goteburg, Goteburg, Sweden, 2002 | 26 | 2002 |
Toying with time: considering temporal themes in interactive artifacts S Lundgren Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2013 | 20 | 2013 |
Neither playing nor gaming: pottering in games S Lundgren, S Björk Proceedings of the international conference on the foundations of digital …, 2012 | 20 | 2012 |
Innovation in Games, Play BN Ground Practice, and Theory. Uxbridge, UK, 2009 | 19 | 2009 |
Bursting the mobile bubble S Lundgren, O Torgersson First International Workshop on Designing Mobile Face-to-Face Group …, 2013 | 17 | 2013 |
Interaction-Related Properties of Interactive Artifacts S Lundgren Proc. Ambience’11, 112-121, 2011 | 15 | 2011 |
FEATURE Time, temporality, and interaction S Lundgren, T Hultberg interactions 16 (4), 34-37, 2009 | 15 | 2009 |
The iron horse: A sound ride H Landin, S Lundgren, J Prison Proceedings of the second Nordic conference on Human-computer interaction …, 2002 | 14 | 2002 |
Personal or social? designing mobile interactions for co-located interaction P Jarusriboonchai, S Lundgren, T Olsson, J Fischer, N Memarovic, ... Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun …, 2014 | 12 | 2014 |
Teaching interaction design: Matters, materials and means S Lundgren, O Torgersson, L Hallnäs, P Ljungstrand, E Eriksson | 11 | 2006 |
Alchemy dynamic gesture hinting for mobile devices S Lundgren, M Hjulström Proceedings of the 15th International Academic MindTrek Conference …, 2011 | 10 | 2011 |
COVER STORY Designing games: why and how S Lundgren Interactions 15 (6), 6-12, 2008 | 9 | 2008 |
Escaping the obvious: Skewing properties of interaction S Lundgren, D Gkouskos Nordes 1 (5), 2013 | 8 | 2013 |
Patterns J Lundgren OutdoorRecreation in Canada. Toronto: Wiley, 1989 | 8* | 1989 |