Preserving virtual worlds final report JP McDonough, R Olendorf, M Kirschenbaum, K Kraus, D Reside, ... | 150 | 2010 |
Alternate reality games as platforms for practicing 21st-century literacies E Bonsignore, D Hansen, K Kraus, M Ruppel International Journal of Learning and Media, 2013 | 90 | 2013 |
Alternate Reality Games: platforms for collaborative learning E Bonsignore, D Hansen, K Kraus, J Ahn, A Visconti, A Fraistat, A Druin International Society of the Learning Sciences (ISLS), 2012 | 55 | 2012 |
Designing reusable alternate reality games D Hansen, E Bonsignore, M Ruppel, A Visconti, K Kraus Proceedings of the SIGCHI conference on human factors in computing systems …, 2013 | 52 | 2013 |
Digital materiality: Preserving access to computers as complete environments M Kirschenbaum, EL Farr, KM Kraus, N Nelson, CS Peters, G Redwine, ... | 47 | 2009 |
Playing for real: designing alternate reality games for teenagers in learning contexts E Bonsignore, D Hansen, K Kraus, A Visconti, J Ahn, A Druin Proceedings of the 12th International Conference on Interaction Design and …, 2013 | 46 | 2013 |
Design tactics for authentic interactive fiction: insights from alternate reality game designers E Bonsignore, V Moulder, C Neustaedter, D Hansen, K Kraus, A Druin Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 41 | 2014 |
Traversing transmedia together: Co-designing an educational alternate reality game for teens, with teens E Bonsignore, D Hansen, A Pellicone, J Ahn, K Kraus, S Shumway, ... Proceedings of the the 15th international conference on interaction design …, 2016 | 35 | 2016 |
Game design for promoting counterfactual thinking E Bonsignore, K Kraus, A Visconti, D Hansen, A Fraistat, A Druin Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2012 | 32 | 2012 |
“Do You Want to Save Your Progress?”: The Role of Professional and Player Communities in Preserving Virtual Worlds K Kraus, R Donahue Digital Humanities Quarterly 6 (2), 2012 | 32 | 2012 |
Conjectural criticism: Computing past and future texts KM Kraus University of Rochester, 2006 | 29 | 2006 |
Roles people play: key roles designed to promote participation and learning in alternate reality games E Bonsignore, D Hansen, K Kraus, A Visconti, A Fraistat Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 17 | 2016 |
Bibliocircuitry and the Design of the Alien Everyday C Hancock, C Hichar, C Holl-Jensen, K Kraus, C Mozafari, K Skutlin Textual Cultures: Text, Contexts, Interpretation 8 (1), 72-100, 2013 | 17 | 2013 |
Approaches to managing and collecting born-digital literary materials for scholarly use M Kirschenbaum, E Farr, K Kraus, N Nelson, CS Peters, G Redwine, ... National Endowment for the Humanities Office of Digital Humanities, 2009 | 16 | 2009 |
Between bits and atoms: Physical computing and desktop fabrication in the humanities J Sayers, D Elliott, K Kraus, B Nowviskie, WJ Turkel A New Companion to Digital Humanities, 1-21, 2015 | 15 | 2015 |
Pervasive play J Ahn, E Bonsignore, DL Hansen, K Kraus, C Neustaedter Proceedings of the 2016 CHI Conference Extended Abstracts on Human Factors …, 2016 | 13 | 2016 |
" Once Only Imagined": An Interview with Morris Eaves, Robert N. Essick, and Joseph Viscomi K Kraus, M Eaves, RN Essick, J Viscomi Studies in Romanticism 41 (2), 143-199, 2002 | 13 | 2002 |
Preserving virtual worlds J McDonough, RK Olendorf, MG Kirschenbaum, K Kraus, D Reside, ... University of Illinois Urbana-Champaign, 2010 | 12 | 2010 |
‘A Counter-Friction to the Machine’: What Game Scholars, Librarians, and Archivists Can Learn from Machinima Makers about User Activism K Kraus Journal of visual culture 10 (1), 100-112, 2011 | 11 | 2011 |
Supporting" Distant Reading" for Web Archives. J Lin, K Kraus, RL Punzalan DH, 2014 | 9 | 2014 |