Pasi Välkkynen
Pasi Välkkynen
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Cited by
Cited by
Fitness computer game with a bodily user interface
S Mokka, A Väätänen, J Heinilä, P Välkkynen
Proceedings of the second international conference on Entertainment …, 2003
Mobile mental wellness training for stress management: feasibility and design implications based on a one-month field study
A Ahtinen, E Mattila, P Välkkynen, K Kaipainen, T Vanhala, M Ermes, ...
JMIR mHealth and uHealth 1 (2), e11, 2013
Bridging the physical and virtual worlds by local connectivity-based physical selection
H Ailisto, L Pohjanheimo, P Välkkynen, E Strömmer, T Tuomisto, ...
Personal and Ubiquitous Computing 10 (6), 333-344, 2006
A user interaction paradigm for physical browsing and near-object control based on tags
P Välkkynen, I Korhonen, J Plomp, T Tuomisto, L Cluitmans, H Ailisto, ...
Mobile HCI, Physical Interaction Workshop on Real World User Interfaces …, 2003
Evaluating touching and pointing with a mobile terminal for physical browsing
P Välkkynen, M Niemelä, T Tuomisto
Proceedings of the 4th Nordic conference on Human-computer interaction …, 2006
Physical Browsing Research.
P Välkkynen, T Tuomisto
PERMID 2005, 35-38, 2005
Suggestions for visualising physical hyperlinks
P Välkkynen, T Tuomisto, I Korhonen
Workshop Pervasive Mobile Interaction Devices (PERMID 2006): Mobile Devices …, 2006
Usage and dose response of a mobile acceptance and commitment therapy app: secondary analysis of the intervention arm of a randomized controlled trial
E Mattila, R Lappalainen, P Välkkynen, E Sairanen, P Lappalainen, ...
JMIR mHealth and uHealth 4 (3), e90, 2016
Ubimedia based on readable and writable memory tags
E Kaasinen, M Niemelä, T Tuomisto, P Välkkynen, I Jantunen, J Sierra, ...
Multimedia systems 16 (1), 57-74, 2010
Mobile mental wellness training for stress management: feasibility and design implications based on a one-month field study. JMIR Mhealth Uhealth. 2013; 1 (2): e11. doi: 10 …
A Ahtinen, E Mattila, P Välkkynen, K Kaipainen, T Vanhala, M Ermes, ...
Schizophr Res 156 (1), 96-106, 2013
Mobile augmented reality for retail environments
P Välkkynen, A Boyer, T Urhemaa, R Nieminen
Proceedings of Workshop on Mobile Interaction in Retail Environments in …, 2011
Technology acceptance model for mobile services as a design framework
E Kaasinen, E Mattila, H Lammi, T Kivinen, P Välkkynen
Human-Computer Interaction and Innovation in Handheld, Mobile and Wearable …, 2011
Identifying user requirements for a mobile terminal centric ubiquitous computing architecture
E Kaasinen, M Niemela, T Tuomisto, P Valkkynen, V Ermolov
2006 International Workshop on System Support for Future Mobile Computing …, 2006
RFID Tag reader system emulator to support touching, pointing and scanning
T Tuomisto, P Välkkynen, A Ylisaukko-oja
na, 2005
Using exercise cycle as a haptic input device in a virtual environment
P Välkkynen, J Heinilä, S Lainio, S Lakaniemi, A Väätänen
Immersive Projection Technology and Virtual Environments 2001, 229-235, 2001
Physical selection in ubiquitous computing
P Välkkynen
VTT, 2007
Hovering: Visualising RFID hyperlinks in a mobile phone
P Välkkynen
Proceedings of MIRW, 27-29, 2006
Ambient functionality: use cases
E Kaasinen, T Tuomisto, P Välkkynen
Proceedings of the 2005 joint conference on Smart objects and ambient …, 2005
Sharing content and experiences in smart environments
J Plomp, J Heinilä, V Ikonen, E Kaasinen, P Välkkynen
Handbook of Ambient Intelligence and Smart Environments, 511-533, 2010
Developing mixed reality tools to support citizen participation in urban planning
P Välkkynen, S Siltanen, A Väätänen, V Oksman, P Honkamaa, ...
ExS 2, 2013
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