Juho Kahila
Juho Kahila
Early stage researcher
Verified email at uef.fi
Title
Cited by
Cited by
Year
Children’s experiences on learning the 21st-century skills with digital games
J Kahila, T Valtonen, M Tedre, K Mäkitalo, O Saarikoski
Games and Culture 15 (6), 685-706, 2020
162020
Co-designing machine learning apps in k–12 with primary school children
T Toivonen, I Jormanainen, J Kahila, M Tedre, T Valtonen, H Vartiainen
2020 IEEE 20th International Conference on Advanced Learning Technologies …, 2020
122020
Machine Learning Introduces New Perspectives to Data Agency in K—12 Computing Education
M Tedre, H Vartiainen, J Kahila, T Toivonen, I Jormanainen, T Valtonen
2020 IEEE Frontiers in Education Conference (FIE), 1-8, 2020
92020
Machine learning for middle-schoolers: Children as designers of machine-learning apps
H Vartiainen, T Toivonen, I Jormanainen, J Kahila, M Tedre, T Valtonen
2020 IEEE Frontiers in Education Conference (FIE), 1-9, 2020
72020
Machine learning for middle schoolers: Learning through data-driven design
H Vartiainen, T Toivonen, I Jormanainen, J Kahila, M Tedre, T Valtonen
International Journal of Child-Computer Interaction 29, 100281, 2021
52021
Children’s gaming involves much more than the gaming itself: A study of the metagame among 12-to 15-year-old children
J Kahila, M Tedre, S Kahila, H Vartiainen, T Valtonen, K Mäkitalo
Convergence 27 (3), 768-786, 2021
52021
Escape Room Game for CT Learning Activities in the Primary School
J Kahila, T Parkki, A Gröhn, A Karvinen, E Telimaa, P Riikonen, R Tiitta, ...
Koli Calling'20: Proceedings of the 20th Koli Calling International …, 2020
22020
Tensions and trade-offs of participatory learning in the age of machine learning
H Vartiainen, M Tedre, J Kahila, T Valtonen
Educational Media International 57 (4), 285-298, 2020
22020
Lasten kokemuksia digitaalisista peleistä oppimisesta
J Kahila, O Saarikoski
22014
Teaching Machine Learning in K–12 Classroom: Pedagogical and Technological Trajectories for Artificial Intelligence Education
M Tedre, T Toivonen, J Kahila, H Vartiainen, T Valtonen, I Jormanainen, ...
IEEE Access 9, 110558-110572, 2021
12021
Tekoäly, koneoppiminen ja teknologinen murros:: Kohti datatoimijuutta ja tulevaisuuden design-taitoja
H Vartiainen, M Tedre, I Jormanainen, J Kahila, T Valtonen, T Toivonen
Ainedidaktiikka 5 (2), 103–120-103–120, 2021
2021
Oppilaat digitalisoituneen yhteiskunnan toimijoina
T Valtonen, H Vartiainen, M Tedre, T Toivonen, A Kokko, J Kahila, ...
Kasvatus 52 (1), 108-113, 2021
2021
Adolescents’ Digital Game-Related Information-Seeking
J Kahila, M Tedre, S Kahila, H Vartiainen, T Valtonen
Informaatiotutkimus 40 (1), 8–26-8–26, 2021
2021
'If the game does not work, it is lagging, or you die in game, you just get furious'-Children's experiences on gamer rage
J Kahila, S Piispa-Hakala, S Kahila, T Valtonen, H Vartiainen, M Tedre
GamiFIN Conference 2021, 2021
2021
Lasten metapelaaminen
J Kahila
2020
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