Children’s experiences on learning the 21st-century skills with digital games J Kahila, T Valtonen, M Tedre, K Mäkitalo, O Saarikoski Games and Culture 15 (6), 685-706, 2020 | 9 | 2020 |
Co-Designing Machine Learning Apps in K–12 With Primary School Children T Toivonen, I Jormanainen, J Kahila, M Tedre, T Valtonen, H Vartiainen 2020 IEEE 20th International Conference on Advanced Learning Technologies …, 2020 | 3 | 2020 |
Children’s gaming involves much more than the gaming itself: A study of the metagame among 12-to 15-year-old children J Kahila, M Tedre, S Kahila, H Vartiainen, T Valtonen, K Mäkitalo Convergence, 1354856520979482, 2020 | 2 | 2020 |
Machine learning for middle-schoolers: Children as designers of machine-learning apps H Vartiainen, T Toivonen, I Jormanainen, J Kahila, M Tedre, T Valtonen 2020 IEEE Frontiers in Education Conference (FIE), 1-9, 2020 | 2 | 2020 |
Lasten kokemuksia digitaalisista peleistä oppimisesta J Kahila, O Saarikoski | 2 | 2014 |
Escape Room Game for CT Learning Activities in the Primary School J Kahila, T Parkki, A Gröhn, A Karvinen, E Telimaa, P Riikonen, R Tiitta, ... Koli Calling'20: Proceedings of the 20th Koli Calling International …, 2020 | | 2020 |
Machine Learning Introduces New Perspectives to Data Agency in K—12 Computing Education M Tedre, H Vartiainen, J Kahila, T Toivonen, I Jormanainen, T Valtonen 2020 IEEE Frontiers in Education Conference (FIE), 1-8, 2020 | | 2020 |
Tensions and trade-offs of participatory learning in the age of machine learning H Vartiainen, M Tedre, J Kahila, T Valtonen Educational Media International 57 (4), 285-298, 2020 | | 2020 |
Lasten metapelaaminen J Kahila | | 2020 |
Adolescents’ Digital Game-Related Information-Seeking J Kahila, M Tedre, S Kahila, H Vartiainen, T Valtonen | | |