App store, marketplace, play! an analysis of multi-homing in mobile software ecosystems S Hyrynsalmi, T Mäkilä, A Järvi, A Suominen, M Seppänen, T Knuutila Jansen, Slinger, 59-72, 2012 | 67 | 2012 |
How to define software-as-a-service–an empirical study of finnish saas providers T Mäkilä, A Järvi, M Rönkkö, J Nissilä International Conference of Software Business, 115-124, 2010 | 59 | 2010 |
Agile methods for embedded systems development-a literature review and a mapping study M Kaisti, V Rantala, T Mujunen, S Hyrynsalmi, K Könnölä, T Mäkilä, ... EURASIP Journal on Embedded Systems 2013 (1), 1-16, 2013 | 56 | 2013 |
Virtual to virtuous money: A virtue ethics perspective on video game business logic OI Heimo, JT Harviainen, KK Kimppa, T Mäkilä Journal of Business Ethics 153 (1), 95-103, 2018 | 31 | 2018 |
Agile methods in embedded system development: Multiple-case study of three industrial cases K Könnölä, S Suomi, T Mäkilä, T Jokela, V Rantala, T Lehtonen Journal of systems and software 118, 134-150, 2016 | 31 | 2016 |
Revenue models of application developers in android market ecosystem S Hyrynsalmi, A Suominen, T Mäkilä, A Järvi, T Knuutila International Conference of Software Business, 209-222, 2012 | 31 | 2012 |
Agile principles in the embedded system development M Kaisti, T Mujunen, T Mäkilä, V Rantala, T Lehtonen International Conference on Agile Software Development, 16-31, 2014 | 15 | 2014 |
Observations on modeling software processes with SPEM process components A Järvi, T Mäkilä Proceedings of The 9th Symposium on Programming Languages and Software Tools, 2005 | 14 | 2005 |
SaaS-käsikirja A Järvi, J Karttunen, T Mäkilä, J Ipatti Turun Yliopisto/Tekes. Turku: Painosalama Oy, 2011 | 11 | 2011 |
Examining user experience in an augmented reality adventure game: Case Luostarinmäki Handicrafts Museum K Seppälä, OI Heimo, T Korkalainen, J Pääkylä, J Latvala, S Helle, ... IFIP International Conference on Human Choice and Computers, 257-276, 2016 | 10 | 2016 |
The Luostarinmäki adventure–an augmented reality game in an open-air museum L Viinikkala, OI Heimo, T Korkalainen, T Mäkilä, S Helle, V Pönni, ... Engaging SpacES 231, 2014 | 9 | 2014 |
Changing role of SPI–opportunities and challenges of process modeling A Järvi, T Mäkilä, H Hakonen European Conference on Software Process Improvement, 135-146, 2006 | 8 | 2006 |
Game Development Accelerator-Initial Design and Research Approach. A Järvi, T Mäkilä, S Hyrynsalmi IW-LCSP@ ICSOB, 47-58, 2013 | 7 | 2013 |
The emerging mobile ecosystems: An introductory analysis of Android Market S Hyrynsalmi, A Suominen, T Mäkilä, T Knuutila Proceedings the 21st International Conference on Management of Technology …, 2012 | 7 | 2012 |
Reforming the representation of the reformation: Mixed reality narratives in communicating tangible and intangible heritage of the protestant reformation in Finland L Viinikkala, L Yli-Seppälä, OI Heimo, S Helle, L Härkänen, S Jokela, ... 2016 22nd International Conference on Virtual System & Multimedia (VSMM), 1-9, 2016 | 6 | 2016 |
Motion tracking exergames for elderly users. TN Liukkonen, T Mäkilä, H Ahtosalo, T Heinonen, R Raitoharju, ... IADIS International Journal on Computer Science & Information Systems 10 (2), 2015 | 6 | 2015 |
The Futuristic History project: recreating history with augmented reality solutions T Mäkilä, S Helle, L Viinikkala, T Lehtonen, JP Arimaa, O Heimo, V Pönni Beyond Control–The Collaborative Museum and Its Challenges. Proceedings of …, 2013 | 6 | 2013 |
Three approaches towards teaching game production T Mäkilä, H Hakonen, J Smed, A Best Design and Use of Serious Games, 3-18, 2009 | 6 | 2009 |
Developer driven approach to situational method engineering A Järvi, H Hakonen, T Mäkilä Working Conference on Method Engineering, 94-99, 2007 | 6 | 2007 |
Spemmet–A Tool for Modeling Software Processes with SPEM T Mäkilä, A Järvi Proceedings of the 9th International Conference on Information Systems …, 2006 | 6 | 2006 |