Visualization-based analysis of gameplay data–a review of literature G Wallner, S Kriglstein Entertainment Computing 4 (3), 143-155, 2013 | 84 | 2013 |
A comprehensive view on user studies: Survey and open issues for mobile TV S Buchinger, S Kriglstein, H Hlavacs Proceedings of the 7th European Conference on Interactive TV and Video, 179-188, 2009 | 65 | 2009 |
HOMIE: an artificial companion for elderly people S Kriglstein, G Wallner CHI'05 extended abstracts on Human factors in computing systems, 2094-2098, 2005 | 65 | 2005 |
A spatiotemporal visualization approach for the analysis of gameplay data G Wallner, S Kriglstein Proceedings of the SIGCHI conference on human factors in computing systems …, 2012 | 58 | 2012 |
A survey on user studies and technical aspects of mobile multimedia applications S Buchinger, S Kriglstein, S Brandt, H Hlavacs Entertainment Computing 2 (3), 175-190, 2011 | 51 | 2011 |
TimeCleanser: A visual analytics approach for data cleansing of time-oriented data T Gschwandtner, W Aigner, S Miksch, J Gärtner, S Kriglstein, M Pohl, ... Proceedings of the 14th international conference on knowledge technologies …, 2014 | 43 | 2014 |
A visualization approach for difference analysis of process models and instance traffic S Kriglstein, G Wallner, S Rinderle-Ma Business Process Management, 219-226, 2013 | 38 | 2013 |
PLATO: A visual analytics system for gameplay data G Wallner, S Kriglstein Computers & Graphics 38, 341-356, 2014 | 31 | 2014 |
Eva: Visual analytics to identify fraudulent events RA Leite, T Gschwandtner, S Miksch, S Kriglstein, M Pohl, E Gstrein, ... IEEE transactions on visualization and computer graphics 24 (1), 330-339, 2017 | 29 | 2017 |
Knoocks-a visualization approach for owl lite ontologies S Kriglstein, G Wallner 2010 International Conference on Complex, Intelligent and Software Intensive …, 2010 | 29 | 2010 |
Pep up your time machine: recommendations for the design of information visualizations of time-dependent data S Kriglstein, M Pohl, M Smuc Handbook of human centric visualization, 203-225, 2014 | 28 | 2014 |
Knoocks: New visualization approach for ontologies S Kriglstein, R Motschnig-Pitrik 2008 12th International Conference Information Visualisation, 163-168, 2008 | 27 | 2008 |
Online-only friends, real-life friends or strangers? Differential associations with passion and social capital in video game play R Perry, A Drachen, A Kearney, S Kriglstein, LE Nacke, R Sifa, G Wallner, ... Computers in Human Behavior 79, 202-210, 2018 | 24 | 2018 |
Using lag-sequential analysis for understanding interaction sequences in visualizations M Pohl, G Wallner, S Kriglstein International Journal of Human-Computer Studies 96, 54-66, 2016 | 19 | 2016 |
Game user telemetry in practice: A case study G Wallner, S Kriglstein, F Gnadlinger, M Heiml, J Kranzer Proceedings of the 11th Conference on Advances in Computer Entertainment …, 2014 | 19 | 2014 |
Design and evaluation of the educational game DOGeometry a case study G Wallner, S Kriglstein Proceedings of the 8th International Conference on Advances in Computer …, 2011 | 19 | 2011 |
Animation for time-oriented data: An overview of empirical research S Kriglstein, M Pohl, C Stachl 2012 16th International Conference on Information Visualisation, 30-35, 2012 | 17 | 2012 |
User requirements analysis on ontology visualization S Kriglstein 2009 International Conference on Complex, Intelligent and Software Intensive …, 2009 | 15 | 2009 |
A user study of different gameplay visualizations S Kriglstein, G Wallner, M Pohl Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014 | 14 | 2014 |
Change visualization in business processes-requirements analysis S Kriglstein, S Rinderle-Ma | 14 | 2012 |