Learning and motivational effects of digital game-based learning (DGBL) for manufacturing education–The Life Cycle Assessment (LCA) game S Perini, R Luglietti, M Margoudi, M Oliveira, M Taisch Computers in Industry 102, 40-49, 2018 | 18 | 2018 |
Training advanced skills for sustainable manufacturing: A digital serious game S Perini, R Luglietti, M Margoudi, M Oliveira, M Taisch Procedia Manufacturing 11, 1536-1543, 2017 | 18 | 2017 |
Understanding engagement within the context of a safety critical game J Hart, I Iacovides, A Adams, M Oliveira, M Margoudi Proceedings of the Annual Symposium on Computer-Human Interaction in Play …, 2017 | 7 | 2017 |
Increasing middle school students’ awareness and interest in manufacturing through digital game‐based learning (DGBL) S Perini, M Margoudi, MF Oliveira, M Taisch Computer Applications in Engineering Education 25 (5), 785-799, 2017 | 6 | 2017 |
Recommendations to leverage game-based learning to attract young talent to manufacturing education G Cerinšek, M Oliveira, H Duin, JB Hauge, M Margoudi, S Perini, ... Joint International Conference on Serious Games, 187-202, 2017 | 3 | 2017 |
Exploring emotion representation to support dialogue in police training on child interviewing M Margoudi, J Hart, A Adams, M Oliveira Joint International Conference on Serious Games, 73-86, 2016 | 3 | 2016 |
Introducing a unified contemporary approach towards a manufacturing education suited for the needs of the 21st century M Margoudi, D Kiritsis Procedia engineering 132, 236-241, 2015 | 3 | 2015 |
Learning in the Context of ManuSkills: Attracting Youth to Manufacturing Through TEL S Perini, M Margoudi, M Oliveira, M Taisch European Conference on Technology Enhanced Learning, 207-220, 2016 | 2 | 2016 |
Patternization of an Inquiry-based design process for the construction of a structurally sound educational tool: The paradigm of a secondary development tool negotiating … Z Smyrnaiou, E Petropoulou, M Margoudi, I Kostikas Manuscript submitted for publication, 2014 | 2 | 2014 |
Co-created evaluation: Identifying how games support police learning A Adams, J Hart, I Iacovides, S Beavers, M Oliveira, M Magroudi International Journal of Human-Computer Studies 132, 34-44, 2019 | 1 | 2019 |
The Use of Digital Game Based Learning in Manufacturing Education–A Case Study S Perini, M Oliveira, M Margoudi, M Taisch International Conference on Learning and Collaboration Technologies, 185-199, 2018 | 1 | 2018 |
Co-Creating a Gamified Solution for Music Learning M Margoudi, G Waddell, M Oliveira European Conference on Games Based Learning, 420-427, 2017 | 1 | 2017 |
Game-based learning of musical instruments: A review and recommendations M Margoudi, M Oliveira, G Waddell European Conference on Games Based Learning, 426, 2016 | 1 | 2016 |
Using drawings as an assessment tool: The impact of EcoFactory serious game in primary education M Margoudi, M Oliveira, S Perini, M Taisch European Conference on Games Based Learning, 416, 2016 | 1 | 2016 |
Establishing a Common Pattern for Educational Tools’ Design Process: The Inquirybased Development Approach of a Tool Addressing Science Related Issues Z Smyrnaiou, E Petropoulou, M Margoudi, I Kostikas Recent Advances in Science and Technology Education, Ranging from Modern …, 2016 | | 2016 |
Analysis of an Inquiry-Based Design Process for the Construction of Computer-Based Educational Tools: The Paradigm of a Secondary Development Tool Negotiating Scientific Concepts Z Smyrnaiou, E Petropoulou, M Margoudi, I Kostikas New Developments in Science and Technology Education, 73-86, 2016 | | 2016 |
Manuskills: A DGBL Toolkit to Raise Young People's Awareness About Manufacturing M Margoudi, D Kiritsis European Conference on Games Based Learning, 354, 2015 | | 2015 |
Introducing Engineering Concepts to Secondary Education Through the Application of Pedagogical Scenarios in “Manuskills” Project M Margoudi, D Kiritsis IFIP International Conference on Advances in Production Management Systems …, 2015 | | 2015 |
An Educational Application of Online Games for Learning Difficulties M Margoudi, Z Smyrnaiou International Journal of Psychological and Behavioral Sciences 9 (7), 2508-2512, 2015 | | 2015 |
Introducing tablet devices in secondary education: does the teacher matter. In A. Raes (Chair), Scaffolding computer-supported inquiry learning. Symposium conducted at the 18th … O Yasar, J Gobert, E Toto, M Margoudi, Z Smyrnaiou, H Montrieux, ... Conference of the JUnior REsearchers of EARLI, Date: 2014/06/30-2014/07/04 …, 2014 | | 2014 |