Toon Lenaerts
Toon Lenaerts
Verified email at cs.kuleuven.be
Title
Cited by
Cited by
Year
Porous flow in particle-based fluid simulations
T Lenaerts, B Adams, P Dutré
ACM Transactions on Graphics (TOG) 27 (3), 1-8, 2008
1602008
Mixing fluids and granular materials
T Lenaerts, P Dutré
Computer Graphics Forum 28 (2), 213-218, 2009
972009
Procedural isotropic stochastic textures by example
A Lagae, P Vangorp, T Lenaerts, P Dutré
Computers & Graphics 34 (4), 312-321, 2010
332010
Particle splatting: Interactive rendering of particle-based simulation data
B Adams, P Dutré, T Lenaert
232006
Unified SPH model for fluid-shell simulations
T Lenaerts, P Dutré
ACM SIGGRAPH 2008 posters, 1-1, 2008
212008
Isotropic stochastic procedural textures by example
A Lagae, P Vangorp, T Lenaerts, P Dutré
CW Reports, 2009
72009
An architecture for unified SPH simulations
T Lenaerts, P Dutré
CW Reports, 2009
52009
Unified Particle Simulations and Interactions in Computer Animation
T Lenaerts
Department of Computer Science, Faculty of Engineering Science, 2009
42009
A perceptual heuristic for shadow computation in photo-realistic images
P Vangorp, O Dumont, T Lenaerts, P Dutré
ACM SIGGRAPH 2006 Sketches, 102-es, 2006
42006
Mixing fluids and granular materials
P Dutré, T Lenaerts
2009
An architecture for unified SPH simulations
P Dutré, T Lenaerts
2009
Unified SPH model for fluid-shell simulations
P Dutré, T Lenaerts
2008
A perceptual heuristic for shadow computation in photo-realistic images
O Dumont, P Dutré, T Lenaerts, P Vangorp
2006
Procedural Isotropic Stochastic Textures by Example Supplemental Material
A Lagae, P Vangorp, T Lenaerts, P Dutré
Controlled Physically-Based Animations
JA Van Gorp, T Lenaerts, P Dutré
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Articles 1–15