A breathtaking journey. On the design of an empathy-arousing mixed-reality game MJL Kors, G Ferri, ED Van Der Spek, C Ketel, BAM Schouten Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 155 | 2016 |
Biometrics and their use in e-passports B Schouten, B Jacobs Image and Vision Computing 27 (3), 305-312, 2009 | 108 | 2009 |
How participatory design works: mechanisms and effects NB Hansen, C Dindler, K Halskov, OS Iversen, C Bossen, DA Basballe, ... Proceedings of the 31st Australian conference on human-computer-interaction …, 2019 | 103 | 2019 |
Interactive cinema: engagement and interaction M Vosmeer, B Schouten Interactive Storytelling: 7th International Conference on Interactive …, 2014 | 95 | 2014 |
Curiosity and interaction: making people curious through interactive systems R Tieben, T Bekker, B Schouten Proceedings of HCI 2011 The 25th BCS Conference on Human Computer Interaction, 2011 | 81 | 2011 |
Games as strong concepts for city-making B Schouten, G Ferri, M de Lange, K Millenaar Playable cities: The city as a digital playground, 23-45, 2017 | 65 | 2017 |
Smart home technology for the elderly: Perceptions of multidisciplinary stakeholders A Sponselee, B Schouten, D Bouwhuis, C Willems Constructing Ambient Intelligence: AmI 2007 Workshops Darmstadt, Germany …, 2008 | 58 | 2008 |
Designing for playful experiences in open-ended intelligent play environments. P Rijnbout, MM Bekker, JH Eggen, M de Graaf, BAM Schouten Proceedings of the IADIS International Conference Game and Entertainment …, 2012 | 50 | 2012 |
Project Orpheus a research study into 360 cinematic VR M Vosmeer, B Schouten Proceedings of the 2017 ACM International Conference on Interactive …, 2017 | 45 | 2017 |
A foundation for the persuasive gameplay experience MJL Kors, ED Van der Spek, BAM Schouten Proceedings of the 10th International Conference on the Foundations of …, 2015 | 44 | 2015 |
Changing roles in gaming: Twitch and new gaming audiences M Vosmeer, G Ferri, BAM Schouten, S Rank Morality Play 2016: DIGRA/FDG workshop on the design of games for moral …, 2016 | 43 | 2016 |
Game jam: [4 research] M Deen, R Cercos, A Chatman, A Naseem, R Bernhaupt, A Fowler, ... CHI'14 Extended Abstracts on Human Factors in Computing Systems, 25-28, 2014 | 43 | 2014 |
Games that motivate to learn: Design serious games by identified regulations M Deen, BAM Schouten Handbook of research on improving learning and motivation through …, 2011 | 38 | 2011 |
Smart toys design opportunities for measuring children's fine motor skills development S Mironcika, A de Schipper, A Brons, H Toussaint, B Kröse, B Schouten Proceedings of the Twelfth International Conference on Tangible, Embedded …, 2018 | 37 | 2018 |
Human behavior analysis in ambient gaming and playful interaction BAM Schouten, R Tieben, A van de Ven, DW Schouten Computer Analysis of Human Behavior, 387-403, 2011 | 36 | 2011 |
Biometrics at a distance: issues, challenges, and prospects SZ Li, B Schouten, M Tistarelli Handbook of Remote Biometrics: for Surveillance and Security, 3-21, 2009 | 35 | 2009 |
Empowerment approaches in digital civics S Cazacu, NB Hansen, B Schouten Proceedings of the 32nd Australian conference on human-computer interaction …, 2020 | 34 | 2020 |
Multimodal identification and localization of users in a smart environment AA Salah, R Morros, J Luque, C Segura, J Hernando, O Ambekar, ... Journal on Multimodal User Interfaces 2, 75-91, 2008 | 31 | 2008 |
You; the Observer, Partaker or Victim. Delineating Three Perspectives to Empathic Engagement in Persuasive Games using Immersive Technologies. MJL Kors, ED Van der Spek, G Ferri, BAM Schouten Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018 | 28 | 2018 |
Feature extraction using fractal codes BAM Schouten, PM de Zeeuw Visual Information and Information Systems: Third International Conference …, 1999 | 27 | 1999 |