Live-action role-playing games JT Harviainen, R Bienia, S Brind, M Hitchens, YI Kot, ... Role-Playing Game Studies, 87-106, 2018 | 53 | 2018 |
Larp design: Creating role-play experiences J Koljonen, J Stenros, A Serup Grove, AD Skjønsfjell, E Nilsen | 17 | 2021 |
Larp Hacking M Svanevik, S Brind 2020). What We Do When We Play, 2020 | 5 | 2020 |
Combat Narratology -Strategies for the resolution of narrative crisis in participatory fiction S Brind University of the West of England, 2022 | 4 | 2022 |
Playing Safe? M Svanevik, S Brind Shuffling the Deck: The Knutpunkt 2018 Color Printed Companion, 197, 2018 | 3 | 2018 |
Transformative Role-playing Game Design SL Bowman, E Diakolambrianou, S Brind Uppsala University Publications, 2025 | | 2025 |
92 Live-Action Role-Playing Games JT Harviainen, R Bienia, SL Bowman, S Brind, M Hitchens, YI Kot, ... The Routledge Handbook of Role-Playing Game Studies, 92-114, 2024 | | 2024 |
Combat Narratology S Brind Faculty of Arts, University of the West of England, Bristol, 2022 | | 2022 |
Live-Action Role-Playing Games I Sturrock, J Stenros, D Simkins, E MacCallum-Stewart, YE Kot, ... Role-playing Game Studies: Transmedia Foundations, 87-106, 2018 | | 2018 |
Practice: Designing for Transformative Goals SL Bowman, S Brind, A Giovannucci, KH Hugaas, J Westborg Role-playing Game Design, 140, 0 | | |
Theory, Key Concepts, and Inspirational Materials E Diakolambrianou, SL Bowman, S Brind, J Westborg, KH Hugaas Role-playing Game Design, 80, 0 | | |
Myth, Symbolism, Ritual, Magic, Narrative, Culture, and Conflict SL Bowman, S Brind, E Diakolambrianou, KH Hugaas, GQ van Tilborg, ... Role-playing Game Design, 223, 0 | | |
DECIDE WHAT YOUR LARP IS ABOUT DOES IT HAVE A GENRE? S Brind LARP DESIGN, 110, 0 | | |