Seuraa
Roger Altizer
Roger Altizer
Director, Therapeuticsdf Games and Apps Lab (The GApp Lab), co-founder Entertainment Arts and
Vahvistettu sähköpostiosoite verkkotunnuksessa utah.edu - Kotisivu
Nimike
Viittaukset
Viittaukset
Vuosi
See no evil, hear no evil, speak no evil: How collegiate players define, experience and cope with toxicity
S Türkay, J Formosa, S Adinolf, R Cuthbert, R Altizer
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
512020
Handbook of research on serious games for educational applications
R Zheng, MK Gardner
IGI Global, 2016
312016
Examining'RPG elements': Systems of character progression.
JP Zagal, R Altizer
FDG, 2014
282014
The intersection of video games and patient empowerment: case study of a real world application
C Caldwell, C Bruggers, R Altizer, G Bulaj, T D'Ambrosio, R Kessler, ...
Proceedings of the 9th Australasian conference on interactive entertainment …, 2013
262013
Entertainment arts and engineering (or how to fast track a new interdisciplinary program)
R Kessler, M Van Langeveld, R Altizer
ACM SIGCSE Bulletin 41 (1), 539-543, 2009
262009
Designing Inside the Box or Pitching Practices in Industry and Education.
R Altizer, JP Zagal
DiGRA, 2014
252014
Patient-empowerment interactive technologies
CS Bruggers, RA Altizer, RR Kessler, CB Caldwell, K Coppersmith, ...
Science translational medicine 4 (152), 152ps16-152ps16, 2012
252012
Targeting cognitive control deficits with neuroplasticity-based computerized cognitive remediation in patients with geriatric major depression: a randomized, double-blind …
SS Morimoto, RA Altizer, FM Gunning, W Hu, J Liu, SE Cote, J Nitis, ...
The American Journal of Geriatric Psychiatry 28 (9), 971-980, 2020
212020
Feasibility and acceptability of a game-based symptom-reporting app for children with cancer: perspectives of children and parents
LA Linder, AR Newman, K Stegenga, YS Chiu, SE Wawrzynski, H Kramer, ...
Supportive Care in Cancer 29, 301-310, 2021
202021
Design box case study: facilitating interdisciplinary collaboration and participatory design in game developm
R Altizer Jr, JP Zagal, E Johnson, B Wong, R Anderson, J Botkin, ...
Extended abstracts publication of the annual symposium on computer-human …, 2017
182017
Leveraging shared control to empower people with tetraplegia to participate in extreme sports
A Alsaleem, R Imburgia, M Godinez, A Merryweather, R Altizer, T Denning, ...
Proceedings of the 21st International ACM SIGACCESS Conference on Computers …, 2019
122019
The use of a game-based decision aid to educate pregnant women about prenatal screening: a randomized controlled study
E Rothwell, E Johnson, B Wong, NC Rose, G Latendresse, R Altizer, ...
American journal of perinatology 36 (03), 322-328, 2019
122019
Avatar, Assembled
J Banks
New York: Peter Lang, 2018
102018
Disease therapy game technology
GW Bulaj, CS Bruggers, RA Altizer, RR Kessler, CB Caldwell, ...
US Patent 9,569,562, 2017
82017
A collaboration between game developers and rehabilitation researchers to develop a web-based app for persons with physical disabilities: case study
AL Terrill, JJ MacKenzie, M Reblin, J Einerson, J Ferraro, R Altizer
JMIR rehabilitation and assistive technologies 6 (2), e13511, 2019
62019
Toward a framework for developing virtual reality skills training in human services
MJ Davis, JA Raines, CL Benson, CH McDonald, RA Altizer
Journal of Technology in Human Services 39 (3), 295-313, 2021
52021
Dino Lab: Designing and developing an educational game for critical thinking
KR Butcher, M Runburg, R Altizer
Research Anthology on Developing Critical Thinking Skills in Students, 395-428, 2021
52021
Tradies, technology and therapy: Towards designing gameful VR environments for burn rehabilitation
R Cuthbert, S Turkay, R Brown, D Johnson, R Altizer, M Desselle
Proceedings of the annual symposium on computer-human interaction in play …, 2020
52020
Experience is Not Required: Designing a Sailing Experience for Individuals with Tetraplegia
A Alsaleem, R Imburgia, A Merryweather, R Altizer, J Rosenbluth, S Trapp, ...
Proceedings of the 2020 ACM Designing Interactive Systems Conference, 35-46, 2020
52020
Choreografish: co-designing a choreography-based therapeutic virtual reality system with youth who have autism spectrum advantages
R Altizer Jr, E Handman, G Bayles, J Jackman, K Cheng, S Ritchie, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
52018
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Artikkelit 1–20