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Amanda L. L. Cullen
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Year
Nothing but a “titty streamer”: legitimacy, labor, and the debate over women’s breasts in video game live streaming
B Ruberg, ALL Cullen, K Brewster
Critical Studies in Media Communication 36 (5), 466-481, 2019
602019
Making in Minecraft: a means of self-expression for youth with autism
KE Ringland, LA Boyd, H Faucett, ALL Cullen, GR Hayes
Proceedings of the 2017 conference on interaction design and children, 340-345, 2017
392017
(In) visibility in disability and assistive technology
HA Faucett, KE Ringland, ALL Cullen, GR Hayes
ACM Transactions on Accessible Computing (TACCESS) 10 (4), 1-17, 2017
352017
“I play to win!”: Geguri as a (post) feminist icon in esports
ALL Cullen
Feminist Media Studies 18 (5), 948-952, 2018
212018
Necklines and'naughty bits' constructing and regulating bodies in live streaming community guidelines
ALL Cullen, B Ruberg
Proceedings of the 14th International Conference on the Foundations of …, 2019
152019
Diversity and inclusion in eSports programs in higher education: Leading by example at UCI
K Amazan-Hall, JJ Chen, K Chiang, ALL Cullen, M Deppe, E Dormitorio, ...
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS …, 2018
132018
Feeling for an Audience
B Ruberg, ALL Cullen
Digital Culture & Society 5 (2), 85-102, 2019
122019
A cultural approach to algorithmic bias in games
A Trammell, ALL Cullen
new media & society 23 (1), 159-174, 2021
22021
A Better World: Examples of Disability in Overwatch
ALL Cullen, KE Ringland, CT Wolf
First Person Scholar, 2018
22018
Positive spaces: An ethnographic assessment of the influence of the internet on LGBT identity
ALL Cullen
University of West Florida, 2014
12014
Game studies, futurity, and necessity (or the game studies regarded as still to come)
ALL Cullen, R Scully-Blaker, IR Larson, K Brewster, RR Aceae, W Dunkel
Critical Studies in Media Communication, 1-10, 2022
2022
Practicing Moderation: Community Moderation as Reflective Practice
ALL Cullen, SR Kairam
Proceedings of the ACM on Human-Computer Interaction 6 (CSCW1), 1-32, 2022
2022
Just on the Right Side of Wrong:(De) Legitimizing Feminism in Video Game Live Streaming
ALL Cullen
Television & New Media, 15274764221080937, 2022
2022
Live coding during lockdown
CT Wolf, ALL Cullen
XRDS: Crossroads, The ACM Magazine for Students 28 (2), 56-59, 2022
2022
Crossroads The ACM Magazine for Students
CT Wolf, ALL Cullen
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